package commands.admin;
import l2p.extensions.scripts.ScriptFile;
import l2p.gameserver.cache.Msg;
import l2p.gameserver.handler.AdminCommandHandler;
import l2p.gameserver.handler.IAdminCommandHandler;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.L2Object;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.L2World;
import l2p.gameserver.serverpackets.Revive;
import l2p.gameserver.serverpackets.SocialAction;
import l2p.gameserver.taskmanager.DecayTaskManager;
@SuppressWarnings("unused")
public class AdminRes implements IAdminCommandHandler, ScriptFile
{
private static enum Commands
{
admin_res
}
public boolean useAdminCommand(Enum comm, String[] wordList, String fullString, L2Player activeChar)
{
Commands command = (Commands) comm;
if(!activeChar.getPlayerAccess().Res)
{
return false;
}
if(fullString.startsWith("admin_res "))
{
handleRes(activeChar, wordList[1]);
}
if(fullString.equals("admin_res"))
{
handleRes(activeChar);
}
return true;
}
public Enum[] getAdminCommandEnum()
{
return Commands.values();
}
private void handleRes(L2Player activeChar)
{
handleRes(activeChar, null);
}
private void handleRes(L2Player activeChar, String player)
{
L2Object obj = activeChar.getTarget();
if(player != null)
{
L2Player plyr = L2World.getPlayer(player);
if(plyr != null)
{
obj = plyr;
}
else
{
try
{
int radius = Math.max(Integer.parseInt(player), 100);
for(L2Character character : activeChar.getAroundCharacters(radius, 200))
{
character.setCurrentHpMp(character.getMaxHp(), character.getMaxMp(), true);
character.setCurrentCp(character.getMaxCp());
if(character.isPlayer())
{
((L2Player) character).restoreExp();
}
// If the target is an NPC, then abort it's auto decay and respawn.
else
{
DecayTaskManager.getInstance().cancelDecayTask(character);
}
character.broadcastPacket(new SocialAction(character.getObjectId(), SocialAction.LEVEL_UP));
character.broadcastPacket(new Revive(character));
character.doRevive();
}
activeChar.sendMessage("Resurrected within " + radius + " unit radius.");
return;
}
catch(NumberFormatException e)
{
activeChar.sendMessage("Enter valid player name or radius");
return;
}
}
}
if(obj == null)
{
obj = activeChar;
}
if(obj.isCharacter())
{
L2Character target = (L2Character) obj;
if(!target.isDead())
{
return;
}
target.setCurrentHpMp(target.getMaxHp(), target.getMaxMp(), true);
target.setCurrentCp(target.getMaxCp());
// GM Resurrection will restore any lost exp
if(target.isPlayer())
{
L2Player deadplayer = (L2Player) target;
deadplayer.restoreExp();
}
target.broadcastPacket(new SocialAction(target.getObjectId(), 15));
target.broadcastPacket(new Revive(target));
target.doRevive();
}
else
{
activeChar.sendPacket(Msg.INVALID_TARGET);
}
}
public void onLoad()
{
AdminCommandHandler.getInstance().registerAdminCommandHandler(this);
}
public void onReload()
{
}
public void onShutdown()
{
}
}