Package bosses

Source Code of bosses.FourSepulchersSpawn

package bosses;

import javolution.util.FastMap;
import l2p.database.DatabaseUtils;
import l2p.database.FiltredPreparedStatement;
import l2p.database.L2DatabaseFactory;
import l2p.database.ThreadConnection;
import l2p.extensions.scripts.Functions;
import l2p.extensions.scripts.ScriptFile;
import l2p.gameserver.idfactory.IdFactory;
import l2p.gameserver.model.instances.L2DoorInstance;
import l2p.gameserver.model.instances.L2NpcInstance;
import l2p.gameserver.modules.data.DoorTable;
import l2p.gameserver.tables.NpcTable;
import l2p.gameserver.templates.L2NpcTemplate;
import l2p.util.GArray;
import l2p.util.Location;
import l2p.util.Rnd;
import npc.model.L2SepulcherMonsterInstance;
import npc.model.L2SepulcherNpcInstance;
import npc.model.L2SepulcherRaidInstance;

import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.logging.Logger;

public class FourSepulchersSpawn extends Functions implements ScriptFile
{
  private static Logger _log = Logger.getLogger(FourSepulchersSpawn.class.getName());
  public static FastMap<Integer, Location> _shadowSpawns = new FastMap<Integer, Location>();
  public static FastMap<Integer, Location> _mysteriousBoxSpawns = new FastMap<Integer, Location>();
  public static FastMap<Integer, GArray<Location>> _dukeFinalMobs = new FastMap<Integer, GArray<Location>>();
  public static FastMap<Integer, GArray<Location>> _emperorsGraveNpcs = new FastMap<Integer, GArray<Location>>();
  public static FastMap<Integer, GArray<Location>> _magicalMonsters = new FastMap<Integer, GArray<Location>>();
  public static FastMap<Integer, GArray<Location>> _physicalMonsters = new FastMap<Integer, GArray<Location>>();
  public static FastMap<Integer, Location> _startHallSpawns = new FastMap<Integer, Location>();
  public static FastMap<Integer, Boolean> _hallInUse = new FastMap<Integer, Boolean>();
  public static ArrayList<GateKeeper> _GateKeepers = new ArrayList<GateKeeper>();
  public static FastMap<Integer, Integer> _keyBoxNpc = new FastMap<Integer, Integer>();
  public static FastMap<Integer, Integer> _victim = new FastMap<Integer, Integer>();
  public static FastMap<Integer, Boolean> _archonSpawned = new FastMap<Integer, Boolean>();
  public static FastMap<Integer, GArray<L2SepulcherMonsterInstance>> _dukeMobs = new FastMap<Integer, GArray<L2SepulcherMonsterInstance>>();
  public static FastMap<Integer, GArray<L2SepulcherMonsterInstance>> _viscountMobs = new FastMap<Integer, GArray<L2SepulcherMonsterInstance>>();
  public static GArray<L2SepulcherNpcInstance> _managers;
  public static GArray<L2NpcInstance> _allMobs = new GArray<L2NpcInstance>();
  private static Location[] _startHallSpawn = {new Location(181632, -85587, -7218),
    new Location(179963, -88978, -7218), new Location(173217, -86132, -7218), new Location(175608, -82296, -7218)};
  private static Location[][] _shadowSpawnLoc = {
    {
      // x, y, z, heading, npcId
      new Location(191231, -85574, -7216, 33380, 25339), new Location(189534, -88969, -7216, 32768, 25349),
      new Location(173195, -76560, -7215, 49277, 25346), new Location(175591, -72744, -7215, 49317, 25342)},
    {new Location(191231, -85574, -7216, 33380, 25342), new Location(189534, -88969, -7216, 32768, 25339),
      new Location(173195, -76560, -7215, 49277, 25349), new Location(175591, -72744, -7215, 49317, 25346)},
    {new Location(191231, -85574, -7216, 33380, 25346), new Location(189534, -88969, -7216, 32768, 25342),
      new Location(173195, -76560, -7215, 49277, 25339), new Location(175591, -72744, -7215, 49317, 25349)},
    {new Location(191231, -85574, -7216, 33380, 25349), new Location(189534, -88969, -7216, 32768, 25346),
      new Location(173195, -76560, -7215, 49277, 25342), new Location(175591, -72744, -7215, 49317, 25339)}};

  public static void init()
  {
    initFixedInfo();
    loadMysteriousBox();
    loadPhysicalMonsters();
    loadMagicalMonsters();
    initLocationShadowSpawns();
    loadDukeMonsters();
    loadEmperorsGraveMonsters();
    spawnManagers();
  }

  private static void initFixedInfo()
  {
    _startHallSpawns.put(31921, _startHallSpawn[0]);
    _startHallSpawns.put(31922, _startHallSpawn[1]);
    _startHallSpawns.put(31923, _startHallSpawn[2]);
    _startHallSpawns.put(31924, _startHallSpawn[3]);
    _hallInUse.put(31921, false);
    _hallInUse.put(31922, false);
    _hallInUse.put(31923, false);
    _hallInUse.put(31924, false);
    _GateKeepers.add(new GateKeeper(31925, 182727, -85493, -7200, -32584, 25150012));
    _GateKeepers.add(new GateKeeper(31926, 184547, -85479, -7200, -32584, 25150013));
    _GateKeepers.add(new GateKeeper(31927, 186349, -85473, -7200, -32584, 25150014));
    _GateKeepers.add(new GateKeeper(31928, 188154, -85463, -7200, -32584, 25150015));
    _GateKeepers.add(new GateKeeper(31929, 189947, -85466, -7200, -32584, 25150016));
    _GateKeepers.add(new GateKeeper(31930, 181030, -88868, -7200, -33272, 25150002));
    _GateKeepers.add(new GateKeeper(31931, 182809, -88856, -7200, -33272, 25150003));
    _GateKeepers.add(new GateKeeper(31932, 184626, -88859, -7200, -33272, 25150004));
    _GateKeepers.add(new GateKeeper(31933, 186438, -88858, -7200, -33272, 25150005));
    _GateKeepers.add(new GateKeeper(31934, 188236, -88854, -7200, -33272, 25150006));
    _GateKeepers.add(new GateKeeper(31935, 173102, -85105, -7200, -16248, 25150032));
    _GateKeepers.add(new GateKeeper(31936, 173101, -83280, -7200, -16248, 25150033));
    _GateKeepers.add(new GateKeeper(31937, 173103, -81479, -7200, -16248, 25150034));
    _GateKeepers.add(new GateKeeper(31938, 173086, -79698, -7200, -16248, 25150035));
    _GateKeepers.add(new GateKeeper(31939, 173083, -77896, -7200, -16248, 25150036));
    _GateKeepers.add(new GateKeeper(31940, 175497, -81265, -7200, -16248, 25150022));
    _GateKeepers.add(new GateKeeper(31941, 175495, -79468, -7200, -16248, 25150023));
    _GateKeepers.add(new GateKeeper(31942, 175488, -77652, -7200, -16248, 25150024));
    _GateKeepers.add(new GateKeeper(31943, 175489, -75856, -7200, -16248, 25150025));
    _GateKeepers.add(new GateKeeper(31944, 175478, -74049, -7200, -16248, 25150026));
    _keyBoxNpc.put(18120, 31455);
    _keyBoxNpc.put(18121, 31455);
    _keyBoxNpc.put(18122, 31455);
    _keyBoxNpc.put(18123, 31455);
    _keyBoxNpc.put(18124, 31456);
    _keyBoxNpc.put(18125, 31456);
    _keyBoxNpc.put(18126, 31456);
    _keyBoxNpc.put(18127, 31456);
    _keyBoxNpc.put(18128, 31457);
    _keyBoxNpc.put(18129, 31457);
    _keyBoxNpc.put(18130, 31457);
    _keyBoxNpc.put(18131, 31457);
    _keyBoxNpc.put(18149, 31458);
    _keyBoxNpc.put(18150, 31459);
    _keyBoxNpc.put(18151, 31459);
    _keyBoxNpc.put(18152, 31459);
    _keyBoxNpc.put(18153, 31459);
    _keyBoxNpc.put(18154, 31460);
    _keyBoxNpc.put(18155, 31460);
    _keyBoxNpc.put(18156, 31460);
    _keyBoxNpc.put(18157, 31460);
    _keyBoxNpc.put(18158, 31461);
    _keyBoxNpc.put(18159, 31461);
    _keyBoxNpc.put(18160, 31461);
    _keyBoxNpc.put(18161, 31461);
    _keyBoxNpc.put(18162, 31462);
    _keyBoxNpc.put(18163, 31462);
    _keyBoxNpc.put(18164, 31462);
    _keyBoxNpc.put(18165, 31462);
    _keyBoxNpc.put(18183, 31463);
    _keyBoxNpc.put(18184, 31464);
    _keyBoxNpc.put(18212, 31465);
    _keyBoxNpc.put(18213, 31465);
    _keyBoxNpc.put(18214, 31465);
    _keyBoxNpc.put(18215, 31465);
    _keyBoxNpc.put(18216, 31466);
    _keyBoxNpc.put(18217, 31466);
    _keyBoxNpc.put(18218, 31466);
    _keyBoxNpc.put(18219, 31466);
    _victim.put(18150, 18158);
    _victim.put(18151, 18159);
    _victim.put(18152, 18160);
    _victim.put(18153, 18161);
    _victim.put(18154, 18162);
    _victim.put(18155, 18163);
    _victim.put(18156, 18164);
    _victim.put(18157, 18165);
  }

  private static void initLocationShadowSpawns()
  {
    int locNo = Rnd.get(4);
    int[] gateKeeper = {31929, 31934, 31939, 31944};
    _shadowSpawns.clear();
    for(int i = 0; i <= 3; i++)
    {
      _shadowSpawns.put(gateKeeper[i], _shadowSpawnLoc[locNo][i].clone());
    }
  }

  private static void loadEmperorsGraveMonsters()
  {
    _emperorsGraveNpcs.clear();
    int count = loadSpawn(_emperorsGraveNpcs, 6);
    _log.warning("FourSepulchersManager: loaded " + count + " Emperor's grave NPC spawns.");
  }

  private static void loadDukeMonsters()
  {
    _dukeFinalMobs.clear();
    _archonSpawned.clear();
    int count = loadSpawn(_dukeFinalMobs, 5);
    for(Integer npcId : _dukeFinalMobs.keySet())
    {
      _archonSpawned.put(npcId, false);
    }
    _log.warning("FourSepulchersManager: loaded " + count + " Church of duke monsters spawns.");
  }

  private static void loadMagicalMonsters()
  {
    _magicalMonsters.clear();
    int count = loadSpawn(_magicalMonsters, 2);
    _log.warning("FourSepulchersManager: loaded " + count + " magical monsters spawns.");
  }

  private static void loadPhysicalMonsters()
  {
    _physicalMonsters.clear();
    int count = loadSpawn(_physicalMonsters, 1);
    _log.warning("FourSepulchersManager: loaded " + count + " physical monsters spawns.");
  }

  private static int loadSpawn(FastMap<Integer, GArray<Location>> table, int type)
  {
    int count = 0;
    ThreadConnection con = null;
    FiltredPreparedStatement statement1 = null;
    ResultSet rset1 = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection();
      statement1 = con.prepareStatement("SELECT DISTINCT key_npc_id FROM four_sepulchers_spawnlist WHERE spawntype = ? ORDER BY key_npc_id");
      statement1.setInt(1, type);
      rset1 = statement1.executeQuery();
      while(rset1.next())
      {
        int keyNpcId = rset1.getInt("key_npc_id");
        FiltredPreparedStatement statement2 = null;
        ResultSet rset2 = null;
        try
        {
          statement2 = con.prepareStatement("SELECT id, count, npc_templateid, locx, locy, locz, heading, respawn_delay, key_npc_id FROM four_sepulchers_spawnlist WHERE key_npc_id = ? AND spawntype = ? ORDER BY id");
          statement2.setInt(1, keyNpcId);
          statement2.setInt(2, type);
          rset2 = statement2.executeQuery();
          GArray<Location> locations = new GArray<Location>();
          while(rset2.next())
          {
            locations.add(new Location(rset2.getInt("locx"), rset2.getInt("locy"), rset2.getInt("locz"), rset2.getInt("heading"), rset2.getInt("npc_templateid")));
            count++;
          }
          table.put(keyNpcId, locations);
        }
        catch(Exception e)
        {
          e.printStackTrace();
        }
        finally
        {
          DatabaseUtils.closeDatabaseSR(statement2, rset2);
        }
      }
    }
    catch(Exception e)
    {
      e.printStackTrace();
    }
    finally
    {
      DatabaseUtils.closeDatabaseCSR(con, statement1, rset1);
    }
    return count;
  }

  private static void loadMysteriousBox()
  {
    _mysteriousBoxSpawns.clear();
    ThreadConnection con = null;
    FiltredPreparedStatement statement = null;
    ResultSet rset = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection();
      statement = con.prepareStatement("SELECT id, count, npc_templateid, locx, locy, locz, heading, respawn_delay, key_npc_id FROM four_sepulchers_spawnlist WHERE spawntype = 0 ORDER BY id");
      rset = statement.executeQuery();
      while(rset.next())
      {
        _mysteriousBoxSpawns.put(rset.getInt("key_npc_id"), new Location(rset.getInt("locx"), rset.getInt("locy"), rset.getInt("locz"), rset.getInt("heading"), rset.getInt("npc_templateid")));
      }
      _log.warning("FourSepulchersManager: Loaded " + _mysteriousBoxSpawns.size() + " Mysterious-Box spawns.");
    }
    catch(Exception e)
    {
      e.printStackTrace();
    }
    finally
    {
      DatabaseUtils.closeDatabaseCSR(con, statement, rset);
    }
  }

  private static void spawnManagers()
  {
    _managers = new GArray<L2SepulcherNpcInstance>();
    for(int i = 31921; i <= 31924; i++)
    {
      try
      {
        L2NpcTemplate template = NpcTable.getTemplate(i);
        Location loc = null;
        switch(i)
        {
          case 31921: // conquerors
            loc = new Location(181061, -85595, -7200, -32584);
            break;
          case 31922: // emperors
            loc = new Location(179292, -88981, -7200, -33272);
            break;
          case 31923: // sages
            loc = new Location(173202, -87004, -7200, -16248);
            break;
          case 31924: // judges
            loc = new Location(175606, -82853, -7200, -16248);
            break;
        }
        L2SepulcherNpcInstance npc = new L2SepulcherNpcInstance(IdFactory.getInstance().getNextId(), template);
        npc.onSpawn();
        npc.setSpawnedLoc(loc);
        npc.spawnMe(loc);
        _managers.add(npc);
        _log.warning("FourSepulchersManager: Spawned " + template.name);
      }
      catch(Exception e)
      {
        e.printStackTrace();
      }
    }
  }

  static void closeAllDoors()
  {
    for(GateKeeper gk : _GateKeepers)
    {
      try
      {
        gk.door.closeMe();
      }
      catch(Exception e)
      {
        e.printStackTrace();
      }
    }
  }

  public static void deleteAllMobs()
  {
    for(L2NpcInstance mob : _allMobs)
    {
      mob.deleteMe();
    }
    _allMobs.clear();
  }

  public static void spawnShadow(int npcId)
  {
    if(!FourSepulchersManager.isAttackTime())
    {
      return;
    }
    Location loc = _shadowSpawns.get(npcId);
    if(loc == null)
    {
      return;
    }
    L2NpcTemplate template = NpcTable.getTemplate(loc.id);
    L2SepulcherRaidInstance mob = new L2SepulcherRaidInstance(IdFactory.getInstance().getNextId(), template);
    mob.onSpawn();
    mob.setSpawnedLoc(loc);
    mob.spawnMe(loc);
    mob.mysteriousBoxId = npcId;
    _allMobs.add(mob);
  }

  public static void locationShadowSpawns()
  {
    int locNo = Rnd.get(4);
    int[] gateKeeper = {31929, 31934, 31939, 31944};
    for(int i = 0; i <= 3; i++)
    {
      Location loc = _shadowSpawns.get(gateKeeper[i]);
      // Обновляем только координаты, не npcId.
      loc.x = _shadowSpawnLoc[locNo][i].x;
      loc.y = _shadowSpawnLoc[locNo][i].y;
      loc.z = _shadowSpawnLoc[locNo][i].z;
      loc.h = _shadowSpawnLoc[locNo][i].h;
    }
  }

  public static void spawnEmperorsGraveNpc(int npcId)
  {
    if(!FourSepulchersManager.isAttackTime())
    {
      return;
    }
    GArray<Location> monsterList = _emperorsGraveNpcs.get(npcId);
    if(monsterList != null)
    {
      for(Location loc : monsterList)
      {
        L2NpcTemplate template = NpcTable.getTemplate(loc.id);
        L2NpcInstance npc;
        if(template.isInstanceOf(L2SepulcherMonsterInstance.class))
        {
          npc = new L2SepulcherMonsterInstance(IdFactory.getInstance().getNextId(), template);
        }
        else
        {
          npc = new L2SepulcherNpcInstance(IdFactory.getInstance().getNextId(), template);
        }
        npc.onSpawn();
        npc.setSpawnedLoc(loc);
        npc.spawnMe(loc);
        _allMobs.add(npc);
      }
    }
  }

  public static void spawnArchonOfHalisha(int npcId)
  {
    if(!FourSepulchersManager.isAttackTime())
    {
      return;
    }
    if(_archonSpawned.get(npcId))
    {
      return;
    }
    GArray<Location> monsterList = _dukeFinalMobs.get(npcId);
    if(monsterList == null)
    {
      return;
    }
    for(Location loc : monsterList)
    {
      L2NpcTemplate template = NpcTable.getTemplate(loc.id);
      L2SepulcherMonsterInstance mob = new L2SepulcherMonsterInstance(IdFactory.getInstance().getNextId(), template);
      mob.onSpawn();
      mob.setSpawnedLoc(loc);
      mob.spawnMe(loc);
      mob.mysteriousBoxId = npcId;
      _allMobs.add(mob);
    }
    _archonSpawned.put(npcId, true);
  }

  public static void spawnExecutionerOfHalisha(L2NpcInstance npc)
  {
    if(!FourSepulchersManager.isAttackTime())
    {
      return;
    }
    L2NpcTemplate template = NpcTable.getTemplate(_victim.get(npc.getNpcId()));
    L2SepulcherMonsterInstance npc2 = new L2SepulcherMonsterInstance(IdFactory.getInstance().getNextId(), template);
    npc2.onSpawn();
    npc2.setSpawnedLoc(npc.getLoc());
    npc2.spawnMe(npc.getLoc());
    _allMobs.add(npc2);
  }

  public static void spawnKeyBox(L2NpcInstance npc)
  {
    if(!FourSepulchersManager.isAttackTime())
    {
      return;
    }
    L2NpcTemplate template = NpcTable.getTemplate(_keyBoxNpc.get(npc.getNpcId()));
    L2SepulcherNpcInstance npc2 = new L2SepulcherNpcInstance(IdFactory.getInstance().getNextId(), template);
    npc2.onSpawn();
    npc2.setSpawnedLoc(npc.getLoc());
    npc2.spawnMe(npc.getLoc());
    _allMobs.add(npc2);
  }

  public static void spawnMonster(int npcId)
  {
    if(!FourSepulchersManager.isAttackTime())
    {
      return;
    }
    GArray<Location> monsterList;
    GArray<L2SepulcherMonsterInstance> mobs = new GArray<L2SepulcherMonsterInstance>();
    if(Rnd.get(2) == 0)
    {
      monsterList = _physicalMonsters.get(npcId);
    }
    else
    {
      monsterList = _magicalMonsters.get(npcId);
    }
    if(monsterList != null)
    {
      boolean spawnKeyBoxMob = false;
      boolean spawnedKeyBoxMob = false;
      for(Location loc : monsterList)
      {
        if(spawnedKeyBoxMob)
        {
          spawnKeyBoxMob = false;
        }
        else
        {
          switch(npcId)
          {
            case 31469:
            case 31474:
            case 31479:
            case 31484:
              if(Rnd.chance(2))
              {
                spawnKeyBoxMob = true;
                spawnedKeyBoxMob = true;
              }
              break;
          }
        }
        L2NpcTemplate template = NpcTable.getTemplate(spawnKeyBoxMob ? 18149 : loc.id);
        L2SepulcherMonsterInstance mob = new L2SepulcherMonsterInstance(IdFactory.getInstance().getNextId(), template);
        mob.onSpawn();
        mob.setSpawnedLoc(loc);
        mob.spawnMe(loc);
        mob.mysteriousBoxId = npcId;
        switch(npcId)
        {
          case 31469:
          case 31474:
          case 31479:
          case 31484:
          case 31472:
          case 31477:
          case 31482:
          case 31487:
            mobs.add(mob);
            break;
        }
        _allMobs.add(mob);
      }
      switch(npcId)
      {
        case 31469:
        case 31474:
        case 31479:
        case 31484:
          _viscountMobs.put(npcId, mobs);
          break;
        case 31472:
        case 31477:
        case 31482:
        case 31487:
          _dukeMobs.put(npcId, mobs);
          break;
      }
    }
  }

  public static void spawnMysteriousBox(int npcId)
  {
    if(!FourSepulchersManager.isAttackTime())
    {
      return;
    }
    L2NpcTemplate template = NpcTable.getTemplate(_mysteriousBoxSpawns.get(npcId).id);
    L2SepulcherNpcInstance npc = new L2SepulcherNpcInstance(IdFactory.getInstance().getNextId(), template);
    npc.onSpawn();
    npc.setSpawnedLoc(_mysteriousBoxSpawns.get(npcId));
    npc.spawnMe(npc.getSpawnedLoc());
    _allMobs.add(npc);
  }

  public static synchronized boolean isDukeMobsAnnihilated(int npcId)
  {
    GArray<L2SepulcherMonsterInstance> mobs = _dukeMobs.get(npcId);
    if(mobs == null)
    {
      return true;
    }
    for(L2SepulcherMonsterInstance mob : mobs)
    {
      if(!mob.isDead())
      {
        return false;
      }
    }
    return true;
  }

  public static synchronized boolean isViscountMobsAnnihilated(int npcId)
  {
    GArray<L2SepulcherMonsterInstance> mobs = _viscountMobs.get(npcId);
    if(mobs == null)
    {
      return true;
    }
    for(L2SepulcherMonsterInstance mob : mobs)
    {
      if(!mob.isDead())
      {
        return false;
      }
    }
    return true;
  }

  public void onLoad()
  {
  }

  public void onReload()
  {
  }

  public void onShutdown()
  {
  }

  public static class GateKeeper extends Location
  {
    public final L2DoorInstance door;
    public final L2NpcTemplate template;

    public GateKeeper(int npcId, int _x, int _y, int _z, int _h, int doorId)
    {
      super(_x, _y, _z, _h);
      door = DoorTable.getInstance().getDoor(doorId);
      template = NpcTable.getTemplate(npcId);
      if(template == null)
      {
        System.out.println("FourGoblets::Sepulcher::RoomLock npc_template " + npcId + " undefined");
      }
      if(door == null)
      {
        System.out.println("FourGoblets::Sepulcher::RoomLock door id " + doorId + " undefined");
      }
    }
  }
}
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Related Classes of bosses.FourSepulchersSpawn

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