package ai;
import l2p.gameserver.ai.CtrlEvent;
import l2p.gameserver.ai.Fighter;
import l2p.gameserver.idfactory.IdFactory;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.L2Party;
import l2p.gameserver.model.instances.L2MonsterInstance;
import l2p.gameserver.model.instances.L2NpcInstance;
import l2p.gameserver.tables.NpcTable;
import l2p.util.Rnd;
/**
* AI моба-мага для Isle of Prayer.<br>
* - Если атакован членом группы, состоящей более чем из 2х чаров, то спаунятся штрафные мобы Witch Warder ID: 18364, 18365, 18366 (случайным образом 2 штуки).
*
* @author SYS
*/
public class IsleOfPrayerFighter extends Fighter
{
private boolean _penaltyMobsNotSpawned = true;
private static final int PENALTY_MOBS[] = {18364, 18365, 18366};
public IsleOfPrayerFighter(L2Character actor)
{
super(actor);
setGlobalAggro(0);
}
@Override
protected void onEvtAttacked(L2Character attacker, int damage)
{
L2NpcInstance actor = getActor();
if(actor == null)
{
return;
}
if(_penaltyMobsNotSpawned && attacker.isPlayable() && attacker.getPlayer() != null)
{
L2Party party = attacker.getPlayer().getParty();
if(party != null && party.getMemberCount() > 2)
{
_penaltyMobsNotSpawned = false;
for(int i = 0; i < 2; i++)
{
L2MonsterInstance npc = new L2MonsterInstance(IdFactory.getInstance().getNextId(), NpcTable.getTemplate(PENALTY_MOBS[Rnd.get(PENALTY_MOBS.length)]));
npc.setSpawnedLoc(((L2MonsterInstance) actor).getMinionPosition());
npc.setReflection(actor.getReflection());
npc.onSpawn();
npc.spawnMe(npc.getSpawnedLoc());
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, attacker, Rnd.get(1, 100));
}
}
}
super.onEvtAttacked(attacker, damage);
}
@Override
protected void onEvtDead(L2Character killer)
{
_penaltyMobsNotSpawned = true;
super.onEvtDead(killer);
}
}