Package ai

Source Code of ai.IsleOfPrayerFighter

package ai;

import l2p.gameserver.ai.CtrlEvent;
import l2p.gameserver.ai.Fighter;
import l2p.gameserver.idfactory.IdFactory;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.L2Party;
import l2p.gameserver.model.instances.L2MonsterInstance;
import l2p.gameserver.model.instances.L2NpcInstance;
import l2p.gameserver.tables.NpcTable;
import l2p.util.Rnd;

/**
* AI моба-мага для Isle of Prayer.<br>
* - Если атакован членом группы, состоящей более чем из 2х чаров, то спаунятся штрафные мобы Witch Warder ID: 18364, 18365, 18366 (случайным образом 2 штуки).
*
* @author SYS
*/
public class IsleOfPrayerFighter extends Fighter
{
  private boolean _penaltyMobsNotSpawned = true;
  private static final int PENALTY_MOBS[] = {18364, 18365, 18366};

  public IsleOfPrayerFighter(L2Character actor)
  {
    super(actor);
    setGlobalAggro(0);
  }

  @Override
  protected void onEvtAttacked(L2Character attacker, int damage)
  {
    L2NpcInstance actor = getActor();
    if(actor == null)
    {
      return;
    }
    if(_penaltyMobsNotSpawned && attacker.isPlayable() && attacker.getPlayer() != null)
    {
      L2Party party = attacker.getPlayer().getParty();
      if(party != null && party.getMemberCount() > 2)
      {
        _penaltyMobsNotSpawned = false;
        for(int i = 0; i < 2; i++)
        {
          L2MonsterInstance npc = new L2MonsterInstance(IdFactory.getInstance().getNextId(), NpcTable.getTemplate(PENALTY_MOBS[Rnd.get(PENALTY_MOBS.length)]));
          npc.setSpawnedLoc(((L2MonsterInstance) actor).getMinionPosition());
          npc.setReflection(actor.getReflection());
          npc.onSpawn();
          npc.spawnMe(npc.getSpawnedLoc());
          npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, attacker, Rnd.get(1, 100));
        }
      }
    }
    super.onEvtAttacked(attacker, damage);
  }

  @Override
  protected void onEvtDead(L2Character killer)
  {
    _penaltyMobsNotSpawned = true;
    super.onEvtDead(killer);
  }
}
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