Package aspect.physics.dynamics

Source Code of aspect.physics.dynamics.UniformGravity

/*
* Copyright (C) 2014 MillerV
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

package aspect.physics.dynamics;

import aspect.util.Vector3;
import aspect.entity.Entity;

/**
*
* @author MillerV
*/
public class UniformGravity implements Force {
    public Vector3 acc;
   
    public UniformGravity(Vector3 acc) {
        this.acc = acc;
    }
   
    public UniformGravity() {
        this.acc = new Vector3(0, -9.8f, 0);
    }
   
    public void setAcceleration(Vector3 acc) {
        this.acc = acc;
    }

    @Override
    public Vector3 getForce(Entity ent) {
        return acc.times(ent.rigidBody().mass);
    }
}
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