/*
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*/
package transientlibs.preui.agents.factories;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import transientlibs.preui.objects.gui.interfaces.IFont;
import transientlibs.preui.objects.gui.elements.TransientGDXFont;
/**
*
** @author kibertoad
*/
public class FontFactory {
/*
public IFont produceFont (Font font, String setName) {
return new TransientSlickFont(font, setName);
}
*/
public IFont produceFont (BitmapFont font) {
return new TransientGDXFont(font);
}
}