Package Ocarina2D.Objects

Source Code of Ocarina2D.Objects.WorldHeart

/*
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*/

package Ocarina2D.Objects;

import java.awt.Graphics2D;
import Ocarina2D.GlobalVariables;
import puppyeyes.engine.Actor;
import puppyeyes.engine.Sprite;

/**
*
* @author majora
*/
public class WorldHeart extends Actor {
    public WorldHeart() {
        super("Heart");
        properties.setCollisionMask(new Sprite("Resources/Sprites/objects/groundheart.png"));
        addFrame(new Sprite("Resources/Sprites/objects/groundheart.png"));
        draw.setVisible(true);
        draw.setLayer(1);
    }


    /**
     * Runs once a cycle for this object
     */
    @Override
    public void step() {
        if (motion.overlap((int)position.getX(), (int)position.getY(), "Player") == true) {
            GlobalVariables.player.addHeart();
            this.destroy();
        }
    }

}
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