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package Ocarina2D.Objects.Pause;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import Ocarina2D.GlobalVariables;
import puppyeyes.engine.Actor;
import puppyeyes.engine.Settings.Input;
import puppyeyes.engine.Sprite;
/**
*
* @author majora
*/
public class ItemsMenu extends GameMenu {
public ItemsMenu() {
super();
draw.setLayer(3);
spriteBG = new Sprite("Resources/Sprites/Pause Menu/itemscreen.png");
}
@Override
public void step() {
super.step();
if (position.x ==0) {
// Detect keys
boolean pressR = Input.keyDown(KeyEvent.VK_E);
boolean pressL = Input.keyDown(KeyEvent.VK_Q);
boolean pressA = Input.keyDown(KeyEvent.VK_R);
boolean pressB = Input.keyDown(KeyEvent.VK_B);
}
}
@Override
public void draw(Graphics2D graphics, int x, int y) {
super.draw(graphics, x, y);
}
}