/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package Ocarina2D.Objects;
import puppyeyes.engine.Actor;
import puppyeyes.engine.Sprite;
/**
*
* @author majora
*/
public class DekuNut extends Actor {
public int timer = 10;
public DekuNut() {
super("Deku Nut");
addFrame(new Sprite("Resources/Sprites/player/dekunut/nut.png"));
draw.setVisible(true);
}
@Override
public void step() {
timer--;
if (timer==0) { this.destroy(); }
}
}