/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.loginserver.network.gameserverpackets;
import java.util.logging.Logger;
import com.l2jfrozen.gameserver.datatables.GameServerTable;
import com.l2jfrozen.gameserver.datatables.GameServerTable.GameServerInfo;
import com.l2jfrozen.loginserver.network.clientpackets.ClientBasePacket;
/**
* @author -Wooden-
*/
public class ServerStatus extends ClientBasePacket
{
protected static Logger _log = Logger.getLogger(ServerStatus.class.getName());
public static final String[] STATUS_STRING =
{
"Auto", "Good", "Normal", "Full", "Down", "Gm Only"
};
public static final int SERVER_LIST_STATUS = 0x01;
public static final int SERVER_LIST_CLOCK = 0x02;
public static final int SERVER_LIST_SQUARE_BRACKET = 0x03;
public static final int MAX_PLAYERS = 0x04;
public static final int TEST_SERVER = 0x05;
public static final int STATUS_AUTO = 0x00;
public static final int STATUS_GOOD = 0x01;
public static final int STATUS_NORMAL = 0x02;
public static final int STATUS_FULL = 0x03;
public static final int STATUS_DOWN = 0x04;
public static final int STATUS_GM_ONLY = 0x05;
public static final int ON = 0x01;
public static final int OFF = 0x00;
/**
* @param decrypt
* @param serverId
*/
public ServerStatus(byte[] decrypt, int serverId)
{
super(decrypt);
GameServerInfo gsi = GameServerTable.getInstance().getRegisteredGameServerById(serverId);
if(gsi != null)
{
int size = readD();
for(int i = 0; i < size; i++)
{
int type = readD();
int value = readD();
switch(type)
{
case SERVER_LIST_STATUS:
gsi.setStatus(value);
break;
case SERVER_LIST_CLOCK:
gsi.setShowingClock(value == ON);
break;
case SERVER_LIST_SQUARE_BRACKET:
gsi.setShowingBrackets(value == ON);
break;
case TEST_SERVER:
gsi.setTestServer(value == ON);
break;
case MAX_PLAYERS:
gsi.setMaxPlayers(value);
break;
}
}
}
gsi = null;
}
}