/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.loginserver;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.InetAddress;
import java.net.UnknownHostException;
import java.security.GeneralSecurityException;
import java.sql.SQLException;
import java.util.logging.Level;
import java.util.logging.LogManager;
import java.util.logging.Logger;
import com.l2jfrozen.Config;
import com.l2jfrozen.FService;
import com.l2jfrozen.L2Frozen;
import com.l2jfrozen.ServerType;
import com.l2jfrozen.gameserver.datatables.GameServerTable;
import com.l2jfrozen.netcore.SelectorConfig;
import com.l2jfrozen.netcore.SelectorThread;
import com.l2jfrozen.status.Status;
import com.l2jfrozen.util.Util;
import com.l2jfrozen.util.database.L2DatabaseFactory;
import com.l2jfrozen.util.database.SqlUtils;
public class L2LoginServer
{
public static final int PROTOCOL_REV = 0x0102;
private static L2LoginServer _instance;
private Logger _log = Logger.getLogger(L2LoginServer.class.getName());
private GameServerListener _gameServerListener;
private SelectorThread<L2LoginClient> _selectorThread;
private Status _statusServer;
public static void main(String[] args)
{
_instance = new L2LoginServer();
}
public static L2LoginServer getInstance()
{
return _instance;
}
public L2LoginServer()
{
ServerType.serverMode = ServerType.MODE_LOGINSERVER;
// Local Constants
final String LOG_FOLDER_BASE = "log"; // Name of folder for log base file
File logFolderBase = new File(LOG_FOLDER_BASE);
logFolderBase.mkdir();
final String LOG_FOLDER = "log/login"; // Name of folder for log file
/*** Main ***/
// Create log folder
File logFolder = new File(LOG_FOLDER);
logFolder.mkdir();
// Create input stream for log file -- or store file data into memory
InputStream is = null;
try
{
//check for legacy Implementation
File log_conf_file = new File(FService.LOG_CONF_FILE);
if(!log_conf_file.exists()){
//old file position
log_conf_file = new File(FService.LEGACY_LOG_CONF_FILE);
}
is = new FileInputStream(log_conf_file);
LogManager.getLogManager().readConfiguration(is);
}
catch(IOException e)
{
e.printStackTrace();
}
finally
{
if(is != null){
try
{
is.close();
}
catch(IOException e)
{
e.printStackTrace();
}
}
}
// Team info
Util.printSection("Team");
L2Frozen.info();
// Load LoginServer Configs
Config.load();
Util.printSection("Database");
// Prepare Database
try
{
L2DatabaseFactory.getInstance();
}
catch(SQLException e)
{
_log.severe("FATAL: Failed initializing database. Reason: " + e.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
System.exit(1);
}
try
{
LoginController.load();
}
catch(GeneralSecurityException e)
{
_log.severe("FATAL: Failed initializing LoginController. Reason: " + e.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
System.exit(1);
}
try
{
GameServerTable.load();
}
catch(GeneralSecurityException e)
{
_log.severe("FATAL: Failed to load GameServerTable. Reason: " + e.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
System.exit(1);
}
catch(Exception e)
{
_log.severe("FATAL: Failed to load GameServerTable. Reason: " + e.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
System.exit(1);
}
InetAddress bindAddress = null;
if(!Config.LOGIN_BIND_ADDRESS.equals("*"))
{
try
{
bindAddress = InetAddress.getByName(Config.LOGIN_BIND_ADDRESS);
}
catch(UnknownHostException e1)
{
_log.severe("WARNING: The LoginServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e1.printStackTrace();
}
}
// Load telnet status
if (Config.IS_TELNET_ENABLED)
{
try
{
_statusServer = new Status(ServerType.serverMode);
_statusServer.start();
}
catch (IOException e)
{
_log.log(Level.WARNING, "Failed to start the Telnet Server. Reason: " + e.getMessage(), e);
}
}
final SelectorConfig sc = new SelectorConfig();
sc.MAX_READ_PER_PASS = com.l2jfrozen.netcore.Config.getInstance().MMO_MAX_READ_PER_PASS;
sc.MAX_SEND_PER_PASS = com.l2jfrozen.netcore.Config.getInstance().MMO_MAX_SEND_PER_PASS;
sc.SLEEP_TIME = com.l2jfrozen.netcore.Config.getInstance().MMO_SELECTOR_SLEEP_TIME;
sc.HELPER_BUFFER_COUNT = com.l2jfrozen.netcore.Config.getInstance().MMO_HELPER_BUFFER_COUNT;
final L2LoginPacketHandler lph = new L2LoginPacketHandler();
final SelectorHelper sh = new SelectorHelper();
try
{
_selectorThread = new SelectorThread<L2LoginClient>(sc, sh, lph, sh, sh);
}
catch(IOException e)
{
_log.severe("FATAL: Failed to open Selector. Reason: " + e.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
System.exit(1);
}
try
{
_gameServerListener = new GameServerListener();
_gameServerListener.start();
_log.info("Listening for GameServers on " + Config.GAME_SERVER_LOGIN_HOST + ":" + Config.GAME_SERVER_LOGIN_PORT);
}
catch(IOException e)
{
_log.severe("FATAL: Failed to start the Game Server Listener. Reason: " + e.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
System.exit(1);
}
try
{
_selectorThread.openServerSocket(bindAddress, Config.PORT_LOGIN);
_selectorThread.start();
_log.info("Login Server ready on " + (bindAddress == null ? "*" : bindAddress.getHostAddress()) + ":" + Config.PORT_LOGIN);
}
catch(IOException e)
{
_log.severe("FATAL: Failed to open server socket. Reason: " + e.getMessage());
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
System.exit(1);
}
//load bannedIps
Config.loadBanFile();
logFolder = null;
bindAddress = null;
}
public GameServerListener getGameServerListener()
{
return _gameServerListener;
}
public void shutdown(boolean restart)
{
LoginController.getInstance().shutdown();
SqlUtils.OpzLogin();
System.gc();
Runtime.getRuntime().exit(restart ? 2 : 0);
}
}