Package com.l2jfrozen.gameserver.util

Source Code of com.l2jfrozen.gameserver.util.MinionList

/*
* $Header: MinionList.java, 25/10/2005 18:42:48 luisantonioa Exp $
*
* $Author: luisantonioa $
* $Date: 25/10/2005 18:42:48 $
* $Revision: 1 $
* $Log: MinionList.java,v $
* Revision 1  25/10/2005 18:42:48  luisantonioa
* Added copyright notice
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.util;

import java.util.List;
import java.util.Set;
import java.util.logging.Logger;

import javolution.util.FastList;
import javolution.util.FastMap;
import javolution.util.FastSet;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.sql.NpcTable;
import com.l2jfrozen.gameserver.idfactory.IdFactory;
import com.l2jfrozen.gameserver.model.L2MinionData;
import com.l2jfrozen.gameserver.model.actor.instance.L2MinionInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.util.random.Rnd;

/**
* This class ...
*
* @version $Revision: 1.2 $ $Date: 2004/06/27 08:12:59 $
*/

public class MinionList
{
  private static Logger _log = Logger.getLogger(L2MonsterInstance.class.getName());

  /** List containing the current spawned minions for this L2MonsterInstance */
  private final List<L2MinionInstance> minionReferences;
  protected FastMap<Long, Integer> _respawnTasks = new FastMap<Long, Integer>().shared();
  private final L2MonsterInstance master;

  public MinionList(L2MonsterInstance pMaster)
  {
    minionReferences = new FastList<L2MinionInstance>();
    master = pMaster;
  }

  public int countSpawnedMinions()
  {
    synchronized (minionReferences)
    {
      return minionReferences.size();
    }
  }

  public int countSpawnedMinionsById(int minionId)
  {
    int count = 0;
    synchronized (minionReferences)
    {
      for(L2MinionInstance minion : getSpawnedMinions())
      {
        if(minion.getNpcId() == minionId)
        {
          count++;
        }
      }
    }
    return count;
  }

  public boolean hasMinions()
  {
    return getSpawnedMinions().size() > 0;
  }

  public List<L2MinionInstance> getSpawnedMinions()
  {
    return minionReferences;
  }

  public void addSpawnedMinion(L2MinionInstance minion)
  {
    synchronized (minionReferences)
    {
      minionReferences.add(minion);
    }
  }

  public int lazyCountSpawnedMinionsGroups()
  {
    Set<Integer> seenGroups = new FastSet<Integer>();
    for(L2MinionInstance minion : getSpawnedMinions())
    {
      seenGroups.add(minion.getNpcId());
    }
    return seenGroups.size();
  }

  public void removeSpawnedMinion(L2MinionInstance minion)
  {
    synchronized (minionReferences)
    {
      minionReferences.remove(minion);
    }
  }

  public void moveMinionToRespawnList(L2MinionInstance minion)
  {
    Long current = System.currentTimeMillis();
    synchronized (minionReferences)
    {
      minionReferences.remove(minion);
      if(_respawnTasks.get(current) == null)
      {
        _respawnTasks.put(current, minion.getNpcId());
      }
      else
      {
        // nice AoE
        for(int i = 1; i < 30; i++)
        {
          if(_respawnTasks.get(current + i) == null)
          {
            _respawnTasks.put(current + i, minion.getNpcId());
            break;
          }
        }
      }
    }
  }

  public void clearRespawnList()
  {
    _respawnTasks.clear();
  }

  /**
   * Manage respawning of minions for this RaidBoss.<BR>
   * <BR>
   */
  public void maintainMinions()
  {
    if(master == null || master.isAlikeDead())
      return;

    Long current = System.currentTimeMillis();

    if(_respawnTasks != null)
    {
      for(long deathTime : _respawnTasks.keySet())
      {
        double delay = Config.RAID_MINION_RESPAWN_TIMER;

        if(current - deathTime > delay)
        {
          spawnSingleMinion(_respawnTasks.get(deathTime));
          _respawnTasks.remove(deathTime);
        }
      }
    }
  }

  /**
   * Manage the spawn of all Minions of this RaidBoss.<BR>
   * <BR>
   * <B><U> Actions</U> :</B><BR>
   * <BR>
   * <li>Get the Minion data of all Minions that must be spawn</li> <li>For each Minion type, spawn the amount of
   * Minion needed</li><BR>
   */
  public void spawnMinions()
  {
    if(master == null || master.isAlikeDead())
      return;

    List<L2MinionData> minions = master.getTemplate().getMinionData();

    synchronized (minionReferences)
    {
      int minionCount, minionId, minionsToSpawn;

      for(L2MinionData minion : minions)
      {
        minionCount = minion.getAmount();
        minionId = minion.getMinionId();

        minionsToSpawn = minionCount - countSpawnedMinionsById(minionId);

        for(int i = 0; i < minionsToSpawn; i++)
        {
          spawnSingleMinion(minionId);
        }
      }
    }
  }

  /**
   * Init a Minion and add it in the world as a visible object.<BR>
   * <BR>
   * <B><U> Actions</U> :</B><BR>
   * <BR>
   * <li>Get the template of the Minion to spawn</li> <li>Create and Init the Minion and generate its Identifier</li>
   * <li>Set the Minion HP, MP and Heading</li> <li>Set the Minion leader to this RaidBoss</li> <li>Init the position
   * of the Minion and add it in the world as a visible object</li><BR>
   * <BR>
   *
   * @param minionid The I2NpcTemplate Identifier of the Minion to spawn
   */
  public void spawnSingleMinion(int minionid)
  {
    // Get the template of the Minion to spawn
    L2NpcTemplate minionTemplate = NpcTable.getInstance().getTemplate(minionid);

    // Create and Init the Minion and generate its Identifier
    L2MinionInstance monster = new L2MinionInstance(IdFactory.getInstance().getNextId(), minionTemplate);

    // Set the Minion HP, MP and Heading
    monster.setCurrentHpMp(monster.getMaxHp(), monster.getMaxMp());
    monster.setHeading(master.getHeading());

    // Set the Minion leader to this RaidBoss
    monster.setLeader(master);

    // Init the position of the Minion and add it in the world as a visible object
    int spawnConstant;
    int randSpawnLim = 170;
    int randPlusMin = 1;
    spawnConstant = Rnd.nextInt(randSpawnLim);
    //randomize +/-
    randPlusMin = Rnd.nextInt(2);
    if(randPlusMin == 1)
    {
      spawnConstant *= -1;
    }

    int newX = master.getX() + spawnConstant;
    spawnConstant = Rnd.nextInt(randSpawnLim);
    //randomize +/-
    randPlusMin = Rnd.nextInt(2);

    if(randPlusMin == 1)
    {
      spawnConstant *= -1;
    }

    int newY = master.getY() + spawnConstant;

    monster.spawnMe(newX, newY, master.getZ());

    if(Config.DEBUG)
    {
      _log.fine("Spawned minion template " + minionTemplate.npcId + " with objid: " + monster.getObjectId() + " to boss " + master.getObjectId() + " ,at: " + monster.getX() + " x, " + monster.getY() + " y, " + monster.getZ() + " z");
    }
  }
}
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