Package com.l2jfrozen.gameserver.updaters

Source Code of com.l2jfrozen.gameserver.updaters.CastleUpdater

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.updaters;

import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.model.ItemContainer;
import com.l2jfrozen.gameserver.model.L2Clan;
import com.l2jfrozen.gameserver.model.entity.siege.Castle;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.logs.Log;

/**
* Thorgrim - 2005 Class managing periodical events with castle
*/
public class CastleUpdater implements Runnable
{
  protected static Logger _log = Logger.getLogger(CastleUpdater.class.getName());
  private L2Clan _clan;
  private int _runCount = 0;

  public CastleUpdater(L2Clan clan, int runCount)
  {
    _clan = clan;
    _runCount = runCount;
  }

  @Override
  public void run()
  {
    try
    {
      // Move current castle treasury to clan warehouse every 2 hour
      ItemContainer warehouse = _clan.getWarehouse();
      if(warehouse != null && _clan.getHasCastle() > 0)
      {
        Castle castle = CastleManager.getInstance().getCastleById(_clan.getHasCastle());
        if(!Config.ALT_MANOR_SAVE_ALL_ACTIONS)
        {
          if(_runCount % Config.ALT_MANOR_SAVE_PERIOD_RATE == 0)
          {
            castle.saveSeedData();
            castle.saveCropData();
            String text = "Manor System: all data for " + castle.getName() + " saved";
            Log.add(text, "Manor_system");
          }
        }

        _runCount++;
        CastleUpdater cu = new CastleUpdater(_clan, _runCount);
        ThreadPoolManager.getInstance().scheduleGeneral(cu, 3600000);
        warehouse = null;
      }
    }
    catch(Throwable e)
    {
      e.printStackTrace();
    }
  }
}
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