Package com.l2jfrozen.gameserver.skills.l2skills

Source Code of com.l2jfrozen.gameserver.skills.l2skills.L2SkillSignet

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.skills.l2skills;

import com.l2jfrozen.gameserver.datatables.sql.NpcTable;
import com.l2jfrozen.gameserver.idfactory.IdFactory;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2EffectPointInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.templates.StatsSet;
import com.l2jfrozen.util.Point3D;

public final class L2SkillSignet extends L2Skill
{
  private final int _effectNpcId;
  public int effectId;
 
  public L2SkillSignet(StatsSet set)
  {
    super(set);
    _effectNpcId = set.getInteger("effectNpcId", -1);
    effectId = set.getInteger("effectId", -1);
  }
 
  @Override
  public void useSkill(L2Character caster, L2Object[] targets)
  {
    if (caster.isAlikeDead())
      return;
   
    L2NpcTemplate template = NpcTable.getInstance().getTemplate(_effectNpcId);
    L2EffectPointInstance effectPoint = new L2EffectPointInstance(IdFactory.getInstance().getNextId(), template, caster);
    effectPoint.getStatus().setCurrentHp(effectPoint.getMaxHp());
    effectPoint.getStatus().setCurrentMp(effectPoint.getMaxMp());
    L2World.getInstance().storeObject(effectPoint);
   
    int x = caster.getX();
    int y = caster.getY();
    int z = caster.getZ();
   
    if (caster instanceof L2PcInstance && getTargetType() == L2Skill.SkillTargetType.TARGET_GROUND)
    {
      Point3D wordPosition = ((L2PcInstance) caster).getCurrentSkillWorldPosition();
     
      if (wordPosition != null)
      {
        x = wordPosition.getX();
        y = wordPosition.getY();
        z = wordPosition.getZ();
      }
    }
    getEffects(caster, effectPoint, false, false, false);
   
    effectPoint.setIsInvul(true);
    effectPoint.spawnMe(x, y, z);
  }
}
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