/*
* Copyright (C) 2004-2013 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.skills.holders;
import java.util.HashMap;
import java.util.Map;
import com.l2jfrozen.gameserver.model.L2Skill;
/**
* @author UnAfraid
*/
public class PlayerSkillHolder implements ISkillsHolder
{
private final Map<Integer, L2Skill> _skills = new HashMap<Integer, L2Skill>();
public PlayerSkillHolder(Map<Integer, L2Skill> map)
{
_skills.putAll(map);
}
/**
* @return the map containing this character skills.
*/
@Override
public Map<Integer, L2Skill> getSkills()
{
return _skills;
}
/**
* Add a skill to the skills map.<br>
* @param skill
*/
@Override
public L2Skill addSkill(L2Skill skill)
{
return _skills.put(skill.getId(), skill);
}
/**
* Return the level of a skill owned by the L2Character.
* @param skillId The identifier of the L2Skill whose level must be returned
* @return The level of the L2Skill identified by skillId
*/
@Override
public int getSkillLevel(int skillId)
{
final L2Skill skill = getKnownSkill(skillId);
return (skill == null) ? -1 : skill.getLevel();
}
/**
* @param skillId The identifier of the L2Skill to check the knowledge
* @return the skill from the known skill.
*/
@Override
public L2Skill getKnownSkill(int skillId)
{
return _skills.get(skillId);
}
}