Package com.l2jfrozen.gameserver.skills.effects

Source Code of com.l2jfrozen.gameserver.skills.effects.EffectSilentMove

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.skills.effects;

import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Effect;
import com.l2jfrozen.gameserver.model.L2Skill.SkillType;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.skills.Env;

final class EffectSilentMove extends L2Effect
{
  public EffectSilentMove(Env env, EffectTemplate template)
  {
    super(env, template);
  }
 
  /** Notify started */
  @Override
  public void onStart()
  {
    super.onStart();
   
    L2Character effected = getEffected();
    if (effected instanceof L2PcInstance)
      ((L2PcInstance) effected).setSilentMoving(true);
  }
 
  /** Notify exited */
  @Override
  public void onExit()
  {
    super.onExit();
   
    L2Character effected = getEffected();
    if (effected instanceof L2PcInstance)
      ((L2PcInstance) effected).setSilentMoving(false);
  }
 
  @Override
  public EffectType getEffectType()
  {
    return EffectType.SILENT_MOVE;
  }
 
  @Override
  public boolean onActionTime()
  {
    // Only cont skills shouldn't end
    if (getSkill().getSkillType() != SkillType.CONT)
      return false;
   
    if (getEffected().isDead())
      return false;
   
    double manaDam = calc();
   
    if (manaDam > getEffected().getCurrentMp())
    {
      SystemMessage sm = new SystemMessage(SystemMessageId.SKILL_REMOVED_DUE_LACK_MP);
      getEffected().sendPacket(sm);
      return false;
    }
   
    getEffected().reduceCurrentMp(manaDam);
    return true;
  }
}
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