/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.skills.conditions;
import com.l2jfrozen.gameserver.skills.Env;
import com.l2jfrozen.gameserver.templates.L2Weapon;
/**
* @author mkizub
*/
public class ConditionTargetUsesWeaponKind extends Condition
{
private final int _weaponMask;
public ConditionTargetUsesWeaponKind(int weaponMask)
{
_weaponMask = weaponMask;
}
@Override
public boolean testImpl(Env env)
{
if(env.target == null)
return false;
L2Weapon item = env.target.getActiveWeaponItem();
if(item == null)
return false;
return (item.getItemType().mask() & _weaponMask) != 0;
}
}