Package com.l2jfrozen.gameserver.skills.conditions

Source Code of com.l2jfrozen.gameserver.skills.conditions.ConditionTargetPvp

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.skills.conditions;

import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.skills.Env;

/**
* @author eX1steam L2JFrozen
*/
public class ConditionTargetPvp extends Condition
{

  private final int _pvp;

  public ConditionTargetPvp(int pvp)
  {
    _pvp = pvp;
  }

  @Override
  public boolean testImpl(Env env)
  {
    L2Character target = env.target;
    if(target instanceof L2PcInstance && ((L2PcInstance) target).getPvpFlag() != 0)
      return ((L2PcInstance) target).getPvpFlag() == _pvp;
    return false;
  }
}
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