/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.skills;
import java.io.File;
import java.util.List;
import java.util.logging.Level;
import javolution.util.FastList;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2Skill.SkillType;
import com.l2jfrozen.gameserver.skills.conditions.Condition;
import com.l2jfrozen.gameserver.templates.StatsSet;
/**
* @author mkizub
*/
final class DocumentSkill extends DocumentBase
{
public class Skill
{
public int id;
public String name;
public StatsSet[] sets;
public StatsSet[] enchsets1;
public StatsSet[] enchsets2;
public int currentLevel;
public List<L2Skill> skills = new FastList<L2Skill>();
public List<L2Skill> currentSkills = new FastList<L2Skill>();
}
private Skill _currentSkill;
private List<L2Skill> _skillsInFile = new FastList<L2Skill>();
DocumentSkill(File file)
{
super(file);
}
private void setCurrentSkill(Skill skill)
{
_currentSkill = skill;
}
@Override
protected StatsSet getStatsSet()
{
return _currentSkill.sets[_currentSkill.currentLevel];
}
protected List<L2Skill> getSkills()
{
return _skillsInFile;
}
@Override
protected String getTableValue(String name)
{
try
{
return _tables.get(name)[_currentSkill.currentLevel];
}
catch(RuntimeException e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
_log.log(Level.SEVERE, "Error in table: " + name + " of Skill Id " + _currentSkill.id, e);
return "";
}
}
@Override
protected String getTableValue(String name, int idx)
{
try
{
return _tables.get(name)[idx - 1];
}
catch(RuntimeException e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
_log.log(Level.SEVERE, "wrong level count in skill Id " + _currentSkill.id, e);
return "";
}
}
@Override
protected void parseDocument(Document doc)
{
for(Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if("list".equalsIgnoreCase(n.getNodeName()))
{
for(Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if("skill".equalsIgnoreCase(d.getNodeName()))
{
setCurrentSkill(new Skill());
parseSkill(d);
_skillsInFile.addAll(_currentSkill.skills);
resetTable();
}
}
}
else if("skill".equalsIgnoreCase(n.getNodeName()))
{
setCurrentSkill(new Skill());
parseSkill(n);
_skillsInFile.addAll(_currentSkill.skills);
}
}
}
protected void parseSkill(Node n)
{
NamedNodeMap attrs = n.getAttributes();
int enchantLevels1 = 0;
int enchantLevels2 = 0;
int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
String skillName = attrs.getNamedItem("name").getNodeValue();
String levels = attrs.getNamedItem("levels").getNodeValue();
int lastLvl = Integer.parseInt(levels);
if(attrs.getNamedItem("enchantLevels1") != null)
{
enchantLevels1 = Integer.parseInt(attrs.getNamedItem("enchantLevels1").getNodeValue());
}
if(attrs.getNamedItem("enchantLevels2") != null)
{
enchantLevels2 = Integer.parseInt(attrs.getNamedItem("enchantLevels2").getNodeValue());
}
_currentSkill.id = skillId;
_currentSkill.name = skillName;
_currentSkill.sets = new StatsSet[lastLvl];
_currentSkill.enchsets1 = new StatsSet[enchantLevels1];
_currentSkill.enchsets2 = new StatsSet[enchantLevels2];
for(int i = 0; i < lastLvl; i++)
{
_currentSkill.sets[i] = new StatsSet();
_currentSkill.sets[i].set("skill_id", _currentSkill.id);
_currentSkill.sets[i].set("level", i + 1);
_currentSkill.sets[i].set("name", _currentSkill.name);
}
if(_currentSkill.sets.length != lastLvl)
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + lastLvl + " levels expected");
Node first = n.getFirstChild();
for(n = first; n != null; n = n.getNextSibling())
{
if("table".equalsIgnoreCase(n.getNodeName()))
{
parseTable(n);
}
}
for(int i = 1; i <= lastLvl; i++)
{
for(n = first; n != null; n = n.getNextSibling())
{
if("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.sets[i - 1], i);
}
}
}
for(int i = 0; i < enchantLevels1; i++)
{
_currentSkill.enchsets1[i] = new StatsSet();
_currentSkill.enchsets1[i].set("skill_id", _currentSkill.id);
//currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets1[i].set("level", i + 101);
_currentSkill.enchsets1[i].set("name", _currentSkill.name);
//currentSkill.enchsets1[i].set("skillType", "NOTDONE");
for(n = first; n != null; n = n.getNextSibling())
{
if("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length);
}
}
for(n = first; n != null; n = n.getNextSibling())
{
if("enchant1".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets1[i], i + 1);
}
}
}
if(_currentSkill.enchsets1.length != enchantLevels1)
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels1 + " levels expected");
for(int i = 0; i < enchantLevels2; i++)
{
_currentSkill.enchsets2[i] = new StatsSet();
//currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets2[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets2[i].set("level", i + 141);
_currentSkill.enchsets2[i].set("name", _currentSkill.name);
//currentSkill.enchsets2[i].set("skillType", "NOTDONE");
for(n = first; n != null; n = n.getNextSibling())
{
if("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length);
}
}
for(n = first; n != null; n = n.getNextSibling())
{
if("enchant2".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets2[i], i + 1);
}
}
}
if(_currentSkill.enchsets2.length != enchantLevels2)
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels2 + " levels expected");
makeSkills();
for(int i = 0; i < lastLvl; i++)
{
_currentSkill.currentLevel = i;
for(n = first; n != null; n = n.getNextSibling())
{
if("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if(condition != null && msg != null)
{
condition.setMessage(msg.getNodeValue());
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
if("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
for(int i = lastLvl; i < lastLvl + enchantLevels1; i++)
{
_currentSkill.currentLevel = i - lastLvl;
boolean found = false;
for(n = first; n != null; n = n.getNextSibling())
{
if("enchant1cond".equalsIgnoreCase(n.getNodeName()))
{
found = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if(condition != null && msg != null)
{
condition.setMessage(msg.getNodeValue());
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
if("enchant1for".equalsIgnoreCase(n.getNodeName()))
{
found = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!found)
{
_currentSkill.currentLevel = lastLvl - 1;
for(n = first; n != null; n = n.getNextSibling())
{
if("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if(condition != null && msg != null)
{
condition.setMessage(msg.getNodeValue());
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
if("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for(int i = lastLvl + enchantLevels1; i < lastLvl + enchantLevels1 + enchantLevels2; i++)
{
boolean found = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1;
for(n = first; n != null; n = n.getNextSibling())
{
if("enchant2cond".equalsIgnoreCase(n.getNodeName()))
{
found = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if(condition != null && msg != null)
{
condition.setMessage(msg.getNodeValue());
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
if("enchant2for".equalsIgnoreCase(n.getNodeName()))
{
found = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!found)
{
_currentSkill.currentLevel = lastLvl - 1;
for(n = first; n != null; n = n.getNextSibling())
{
if("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if(condition != null && msg != null)
{
condition.setMessage(msg.getNodeValue());
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
if("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
_currentSkill.skills.addAll(_currentSkill.currentSkills);
}
private void makeSkills()
{
int count = 0;
_currentSkill.currentSkills = new FastList<L2Skill>(_currentSkill.sets.length + _currentSkill.enchsets1.length + _currentSkill.enchsets2.length);
for(int i = 0; i < _currentSkill.sets.length; i++)
{
try
{
_currentSkill.currentSkills.add(i, _currentSkill.sets[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.sets[i]));
count++;
}
catch(Exception e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
_log.log(Level.SEVERE, "Skill id=" + _currentSkill.sets[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.sets[i]).getDisplayId() + "level" + _currentSkill.sets[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.sets[i]).getLevel(), e);
}
}
int _count = count;
for(int i = 0; i < _currentSkill.enchsets1.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets1[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets1[i]));
count++;
}
catch(Exception e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
_log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets1[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getDisplayId() + " level=" + _currentSkill.enchsets1[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getLevel(), e);
}
}
_count = count;
for(int i = 0; i < _currentSkill.enchsets2.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count + i, _currentSkill.enchsets2[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets2[i]));
count++;
}
catch(Exception e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
_log.log(Level.SEVERE, "Skill id=" + _currentSkill.enchsets2[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getDisplayId() + " level=" + _currentSkill.enchsets2[i].getEnum("skillType", SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getLevel(), e);
}
}
}
}