/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.serverpackets;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.sql.ClanTable;
import com.l2jfrozen.gameserver.managers.TownManager;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Clan;
import com.l2jfrozen.gameserver.model.L2Summon;
import com.l2jfrozen.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SummonInstance;
import com.l2jfrozen.gameserver.model.zone.type.L2TownZone;
/**
* This class ...
*
* @version $Revision: 1.7.2.4.2.9 $ $Date: 2005/04/11 10:05:54 $
*/
public class NpcInfo extends L2GameServerPacket
{
// ddddddddddddddddddffffdddcccccSSddd dddddc
// ddddddddddddddddddffffdddcccccSSddd dddddccffd
/** The Constant _S__22_NPCINFO. */
private static final String _S__22_NPCINFO = "[S] 16 NpcInfo";
/** The _active char. */
private L2Character _activeChar;
/** The _heading. */
private int _x, _y, _z, _heading;
/** The _id template. */
private int _idTemplate;
/** The _is summoned. */
private boolean _isAttackable, _isSummoned;
/** The _p atk spd. */
private int _mAtkSpd, _pAtkSpd;
/** The _fly walk spd. */
private int _runSpd, _walkSpd, _swimRunSpd, _swimWalkSpd, _flRunSpd, _flWalkSpd, _flyRunSpd, _flyWalkSpd;
/** The _lhand. */
private int _rhand, _lhand;
/** The _collision radius. */
private int _collisionHeight, _collisionRadius;
/** The _name. */
private String _name = "";
/** The _title. */
private String _title = "";
/** Npc Crest */
int _clanCrest = 0;
int _allyCrest = 0;
int _allyId = 0;
int _clanId = 0;
/**
* Instantiates a new npc info.
*
* @param cha the cha
* @param attacker the attacker
*/
@SuppressWarnings("cast")
public NpcInfo(L2NpcInstance cha, L2Character attacker)
{
/*
if(cha.getMxcPoly() != null)
{
attacker.sendPacket(new MxCPolyInfo(cha));
return;
}
*/
if(cha.getCustomNpcInstance() != null)
{
attacker.sendPacket(new CustomNpcInfo(cha));
attacker.broadcastPacket(new FinishRotation(cha));
return;
}
_activeChar = cha;
_idTemplate = cha.getTemplate().idTemplate;
_isAttackable = cha.isAutoAttackable(attacker);
_rhand = cha.getRightHandItem();
_lhand = cha.getLeftHandItem();
_isSummoned = false;
_collisionHeight = cha.getCollisionHeight();
_collisionRadius = cha.getCollisionRadius();
if(cha.getTemplate().serverSideName)
{
_name = cha.getTemplate().name;
}
if(Config.L2JMOD_CHAMPION_ENABLE && cha.isChampion())
{
_title = Config.L2JMOD_CHAMP_TITLE;
}
else if(cha.getTemplate().serverSideTitle)
{
_title = cha.getTemplate().title;
}
else
{
_title = cha.getTitle();
}
if(Config.SHOW_NPC_LVL && _activeChar instanceof L2MonsterInstance)
{
String t = "Lv " + cha.getLevel() + (cha.getAggroRange() > 0 ? "*" : "");
if(_title != null)
{
t += " " + _title;
}
_title = t;
}
//Npc Crest
if(Config.SHOW_NPC_CREST)
{
if(cha instanceof L2NpcInstance && cha.isInsideZone(L2Character.ZONE_PEACE) && cha.getCastle().getOwnerId() != 0)
{
int _x,_y,_z;
_x = cha.getX();
_y = cha.getY();
_z = cha.getZ();
L2TownZone Town;
Town = TownManager.getInstance().getTown(_x, _y, _z);
if(Town != null)
{
int townId = Town.getTownId();
if(townId != 33 && townId != 22)
{
L2Clan clan;
clan = ClanTable.getInstance().getClan(cha.getCastle().getOwnerId());
_clanCrest = clan.getCrestId();
_clanId = clan.getClanId();
_allyCrest = clan.getAllyCrestId();
_allyId = clan.getAllyId();
}
}
}
}
_x = _activeChar.getX();
_y = _activeChar.getY();
_z = _activeChar.getZ();
_heading = _activeChar.getHeading();
_mAtkSpd = _activeChar.getMAtkSpd();
_pAtkSpd = _activeChar.getPAtkSpd();
_runSpd = _activeChar.getRunSpeed();
_walkSpd = _activeChar.getWalkSpeed();
_swimRunSpd = _flRunSpd = _flyRunSpd = _runSpd;
_swimWalkSpd = _flWalkSpd = _flyWalkSpd = _walkSpd;
}
/**
* Instantiates a new npc info.
*
* @param cha the cha
* @param attacker the attacker
*/
public NpcInfo(L2Summon cha, L2Character attacker)
{
_activeChar = cha;
_idTemplate = cha.getTemplate().idTemplate;
_isAttackable = cha.isAutoAttackable(attacker); //(cha.getKarma() > 0);
_rhand = 0;
_lhand = 0;
_isSummoned = cha.isShowSummonAnimation();
_collisionHeight = _activeChar.getTemplate().collisionHeight;
_collisionRadius = _activeChar.getTemplate().collisionRadius;
if(cha.getTemplate().serverSideName || cha instanceof L2PetInstance || cha instanceof L2SummonInstance)
{
_name = _activeChar.getName();
_title = cha.getTitle();
}
_x = _activeChar.getX();
_y = _activeChar.getY();
_z = _activeChar.getZ();
_heading = _activeChar.getHeading();
_mAtkSpd = _activeChar.getMAtkSpd();
_pAtkSpd = _activeChar.getPAtkSpd();
_runSpd = _activeChar.getRunSpeed();
_walkSpd = _activeChar.getWalkSpeed();
_swimRunSpd = _flRunSpd = _flyRunSpd = _runSpd;
_swimWalkSpd = _flWalkSpd = _flyWalkSpd = _walkSpd;
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
*/
@Override
protected final void writeImpl()
{
if(_activeChar == null)
return;
if(_activeChar instanceof L2Summon)
if(((L2Summon) _activeChar).getOwner() != null && ((L2Summon) _activeChar).getOwner().getAppearance().getInvisible())
return;
writeC(0x16);
writeD(_activeChar.getObjectId());
writeD(_idTemplate + 1000000); // npctype id
writeD(_isAttackable ? 1 : 0);
writeD(_x);
writeD(_y);
writeD(_z);
writeD(_heading);
writeD(0x00);
writeD(_mAtkSpd);
writeD(_pAtkSpd);
writeD(_runSpd);
writeD(_walkSpd);
writeD(_swimRunSpd/*0x32*/); // swimspeed
writeD(_swimWalkSpd/*0x32*/); // swimspeed
writeD(_flRunSpd);
writeD(_flWalkSpd);
writeD(_flyRunSpd);
writeD(_flyWalkSpd);
writeF(1.1/*_activeChar.getProperMultiplier()*/);
//writeF(1/*_activeChar.getAttackSpeedMultiplier()*/);
writeF(_pAtkSpd / 277.478340719);
writeF(_collisionRadius);
writeF(_collisionHeight);
writeD(_rhand); // right hand weapon
writeD(0);
writeD(_lhand); // left hand weapon
writeC(1); // name above char 1=true ... ??
writeC(_activeChar.isRunning() ? 1 : 0);
writeC(_activeChar.isInCombat() ? 1 : 0);
writeC(_activeChar.isAlikeDead() ? 1 : 0);
writeC(_isSummoned ? 2 : 0); // invisible ?? 0=false 1=true 2=summoned (only works if model has a summon animation)
writeS(_name);
writeS(_title);
if(_activeChar instanceof L2Summon){
writeD(0x01);// Title color 0=client default
writeD(((L2Summon)_activeChar).getPvpFlag());
writeD(((L2Summon)_activeChar).getKarma());
}else{
writeD(0);
writeD(0);
writeD(0);
}
writeD(_activeChar.getAbnormalEffect()); // C2
//npc crest
if(Config.SHOW_NPC_CREST)
{
writeD(_clanId);
writeD(_clanCrest);
writeD(_allyId);
writeD(_allyCrest);
}
else
{
writeD(0000); // C2
writeD(0000); // C2
writeD(0000); // C2
writeD(0000); // C2
writeC(0000); // C2
}
writeC(0x00); // C3 team circle 1-blue, 2-red
writeF(_collisionRadius);
writeF(_collisionHeight);
writeD(0x00); // C4
writeD(0x00); // C6
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.serverpackets.ServerBasePacket#getType()
*/
@Override
public String getType()
{
return _S__22_NPCINFO;
}
}