Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.RequestSkillCoolTime

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.L2GameClient;
import com.l2jfrozen.gameserver.network.serverpackets.SkillCoolTime;

public class RequestSkillCoolTime extends L2GameClientPacket
{
  L2GameClient _client;
 
  @Override
  public void readImpl()
  {
    _client = getClient();
  }
 
  @Override
  public void runImpl()
  {
    L2PcInstance pl = _client.getActiveChar();
    if (pl != null)
      pl.sendPacket(new SkillCoolTime(pl));
  }
 
    @Override
  public String getType()
    {
        return "[C] 0xa6 RequestSkillCoolTime";
    }
}
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