Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.RequestSendFriendMsg

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.FriendRecvMsg;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

/**
* Recieve Private (Friend) Message - 0xCC Format: c SS S: Message S: Receiving Player
* @author L2JFrozen
*/
public final class RequestSendFriendMsg extends L2GameClientPacket
{
  private static Logger _logChat = Logger.getLogger("chat");

  private String _message;
  private String _reciever;

  @Override
  protected void readImpl()
  {
    _message = readS();
    _reciever = readS();
  }

  @Override
  protected void runImpl()
  {
    L2PcInstance activeChar = getClient().getActiveChar();
    if(activeChar == null)
      return;

    L2PcInstance targetPlayer = L2World.getInstance().getPlayer(_reciever);
    if(targetPlayer == null || !targetPlayer.getFriendList().contains(activeChar.getName()))
    {
      activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME));
      return;
    }

    if(Config.LOG_CHAT)
    {
      LogRecord record = new LogRecord(Level.INFO, _message);
      record.setLoggerName("chat");
      record.setParameters(new Object[]
      {
          "PRIV_MSG", "[" + activeChar.getName() + " to " + _reciever + "]"
      });

      _logChat.log(record);
    }

    FriendRecvMsg frm = new FriendRecvMsg(activeChar.getName(), _reciever, _message);
    targetPlayer.sendPacket(frm);
  }

  @Override
  public String getType()
  {
    return "[C] CC RequestSendMsg";
  }
}
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