Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.RequestJoinSiege

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/

package com.l2jfrozen.gameserver.network.clientpackets;

import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.managers.FortManager;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.siege.Castle;
import com.l2jfrozen.gameserver.model.entity.siege.Fort;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

/**
* @author ProGramMoS
*/
public final class RequestJoinSiege extends L2GameClientPacket
{
  private int _castleId;
  private int _isAttacker;
  private int _isJoining;

  @Override
  protected void readImpl()
  {
    _castleId = readD();
    _isAttacker = readD();
    _isJoining = readD();
  }

  @Override
  protected void runImpl()
  {
    final L2PcInstance player = getClient().getActiveChar();

    if(player == null)
      return;

    if(!player.isClanLeader())
      return;

    if(_castleId < 100)
    {
      final Castle castle = CastleManager.getInstance().getCastleById(_castleId);

      if(castle == null)
        return;

      if(_isJoining == 1)
      {
        if(System.currentTimeMillis() < player.getClan().getDissolvingExpiryTime())
        {
          player.sendPacket(new SystemMessage(SystemMessageId.CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS));
          return;
        }

        if(_isAttacker == 1)
        {
          castle.getSiege().registerAttacker(player);
        }
        else
        {
          castle.getSiege().registerDefender(player);
        }
      }
      else
      {
        castle.getSiege().removeSiegeClan(player);
      }

      castle.getSiege().listRegisterClan(player);
    }
    else
    {
      final Fort fort = FortManager.getInstance().getFortById(_castleId);

      if(fort == null)
        return;

      if(_isJoining == 1)
      {
        if(System.currentTimeMillis() < player.getClan().getDissolvingExpiryTime())
        {
          player.sendPacket(new SystemMessage(SystemMessageId.CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS));
          return;
        }

        if(_isAttacker == 1)
        {
          fort.getSiege().registerAttacker(player);
        }
        else
        {
          fort.getSiege().registerDefender(player);
        }
      }
      else
      {
        fort.getSiege().removeSiegeClan(player);
      }

      fort.getSiege().listRegisterClan(player);
    }
  }
 
  @Override
  public String getType()
  {
    return "[C] a4 RequestJoinSiege";
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.network.clientpackets.RequestJoinSiege

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.