Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.AttackRequest

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SummonInstance;
import com.l2jfrozen.gameserver.model.entity.event.CTF;
import com.l2jfrozen.gameserver.model.entity.event.DM;
import com.l2jfrozen.gameserver.model.entity.event.TvT;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;

@SuppressWarnings("unused")
public final class AttackRequest extends L2GameClientPacket
{
  private int _objectId;
  private int _originX;
  private int _originY;
  private int _originZ;
  private int _attackId;
 
  @Override
  protected void readImpl()
  {
    _objectId = readD();
    _originX = readD();
    _originY = readD();
    _originZ = readD();
    _attackId = readC(); // 0 for simple click - 1 for shift-click
  }
 
  @Override
  protected void runImpl()
  {
    final L2PcInstance activeChar = getClient().getActiveChar();
    if (activeChar == null)
      return;
   
    if (System.currentTimeMillis() - activeChar.getLastAttackPacket() < 500)
    {
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }
    activeChar.setLastAttackPacket();
   
    // avoid using expensive operations if not needed
    final L2Object target;
   
    if (activeChar.getTargetId() == _objectId)
      target = activeChar.getTarget();
    else
      target = L2World.getInstance().findObject(_objectId);
   
    if (target == null)
      return;
   
    // Like L2OFF
    if (activeChar.isAttackingNow() && activeChar.isMoving())
    {
      // If target is not attackable, send a Server->Client packet ActionFailed
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }
   
    // Players can't attack objects in the other instances except from multiverse
    if (target.getInstanceId() != activeChar.getInstanceId() && activeChar.getInstanceId() != -1)
      return;
   
    // Only GMs can directly attack invisible characters
    if (target instanceof L2PcInstance && ((L2PcInstance) target).getAppearance().getInvisible() && !activeChar.isGM())
      return;
   
    // During teleport phase, players cant do any attack
    if ((TvT.is_teleport() && activeChar._inEventTvT) || (CTF.is_teleport() && activeChar._inEventCTF) || (DM.is_teleport() && activeChar._inEventDM))
    {
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }
   
    // No attacks to same team in Event
    if (TvT.is_started())
    {
      if (target instanceof L2PcInstance)
      {
        if ((activeChar._inEventTvT && ((L2PcInstance) target)._inEventTvT) && activeChar._teamNameTvT.equals(((L2PcInstance) target)._teamNameTvT))
        {
          activeChar.sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
      }
      else if (target instanceof L2SummonInstance)
      {
        if ((activeChar._inEventTvT && ((L2SummonInstance) target).getOwner()._inEventTvT) && activeChar._teamNameTvT.equals(((L2SummonInstance) target).getOwner()._teamNameTvT))
        {
          activeChar.sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
      }
    }
   
    // No attacks to same team in Event
    if (CTF.is_started())
    {
      if (target instanceof L2PcInstance)
      {
        if ((activeChar._inEventCTF && ((L2PcInstance) target)._inEventCTF) && activeChar._teamNameCTF.equals(((L2PcInstance) target)._teamNameCTF))
        {
          activeChar.sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
      }
      else if (target instanceof L2SummonInstance)
      {
        if ((activeChar._inEventCTF && ((L2SummonInstance) target).getOwner()._inEventCTF) && activeChar._teamNameCTF.equals(((L2SummonInstance) target).getOwner()._teamNameCTF))
        {
          activeChar.sendPacket(ActionFailed.STATIC_PACKET);
          return;
        }
      }
    }
   
    if (activeChar.getTarget() != target)
      target.onAction(activeChar);
    else
    {
      if ((target.getObjectId() != activeChar.getObjectId()) && activeChar.getPrivateStoreType() == 0
      /* && activeChar.getActiveRequester() ==null */)
        target.onForcedAttack(activeChar);
      else
        sendPacket(ActionFailed.STATIC_PACKET);
    }
  }
 
  @Override
  public String getType()
  {
    return "[C] 0A AttackRequest";
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.network.clientpackets.AttackRequest

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.