Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.Appearing

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;

/**
* Appearing Packet Handler
*/
public final class Appearing extends L2GameClientPacket
{
  @Override
  protected void readImpl() {}

  @Override
  protected void runImpl()
  {
    L2PcInstance activeChar = getClient().getActiveChar();

    if (activeChar == null || activeChar.isOnline() == 0){
      sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }
     
    if (activeChar.isTeleporting())
      activeChar.onTeleported();

    if (!activeChar.inObserverMode())
      activeChar.broadcastUserInfo();
  }

  @Override
  public String getType()
  {
    return "[C] 30 Appearing";
  }
}
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