/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import java.util.concurrent.ScheduledFuture;
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.util.random.Rnd;
/**
* @author Drunkard Zabb0x Lets drink2code!
*/
public class L2XmassTreeInstance extends L2NpcInstance
{
private ScheduledFuture<?> _aiTask;
class XmassAI implements Runnable
{
private L2XmassTreeInstance _caster;
protected XmassAI(L2XmassTreeInstance caster)
{
_caster = caster;
}
@Override
public void run()
{
for(L2PcInstance player : getKnownList().getKnownPlayers().values())
{
int i = Rnd.nextInt(3);
handleCast(player, (4262 + i));
}
}
private boolean handleCast(L2PcInstance player, int skillId)
{
L2Skill skill = SkillTable.getInstance().getInfo(skillId, 1);
if(player.getFirstEffect(skill) == null)
{
setTarget(player);
doCast(skill);
MagicSkillUser msu = new MagicSkillUser(_caster, player, skill.getId(), 1, skill.getHitTime(), 0);
broadcastPacket(msu);
skill = null;
msu = null;
return true;
}
skill = null;
return false;
}
}
public L2XmassTreeInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
_aiTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new XmassAI(this), 3000, 3000);
}
@Override
public void deleteMe()
{
if(_aiTask != null)
{
_aiTask.cancel(true);
}
super.deleteMe();
}
@Override
public int getDistanceToWatchObject(L2Object object)
{
return 900;
}
/**
* (non-Javadoc)
*
* @see com.l2jfrozen.gameserver.model.L2Object#isAttackable()
*/
@Override
public boolean isAutoAttackable(L2Character attacker)
{
return false;
}
}