Package com.l2jfrozen.gameserver.model.actor.instance

Source Code of com.l2jfrozen.gameserver.model.actor.instance.L2ScarletInstance

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.managers.RaidBossPointsManager;
import com.l2jfrozen.gameserver.managers.ScarletManager;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Summon;
import com.l2jfrozen.gameserver.model.spawn.L2Spawn;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.util.random.Rnd;

/**
* This class manages all Grand Bosses.
*
* @version $Revision: 1.0.0.0 $ $Date: 2006/06/16 $
*/
public final class L2ScarletInstance extends L2MonsterInstance
{
  private static final int BOSS_MAINTENANCE_INTERVAL = 20000;

  /**
   * Constructor for L2GrandBossInstance. This represent all grandbosses.
   *
   * @param objectId ID of the instance
   * @param template L2NpcTemplate of the instance
   */
  public L2ScarletInstance(int objectId, L2NpcTemplate template)
  {
    super(objectId, template);
  }

  @Override
  protected int getMaintenanceInterval()
  {
    return BOSS_MAINTENANCE_INTERVAL;
  }
 
  @Override
  public boolean doDie(L2Character killer)
  {
    if(!super.doDie(killer))
      return false;

    L2PcInstance player = null;

    if(killer instanceof L2PcInstance)
      player = (L2PcInstance) killer;
    else if(killer instanceof L2Summon)
      player = ((L2Summon) killer).getOwner();

    if(player != null)
    {
      SystemMessage msg = new SystemMessage(SystemMessageId.RAID_WAS_SUCCESSFUL);
      broadcastPacket(msg);
      msg = null;
      if(player.getParty() != null)
      {
        for(L2PcInstance member : player.getParty().getPartyMembers())
        {
          RaidBossPointsManager.addPoints(member, getNpcId(), (getLevel() / 2) + Rnd.get(-5, 5));
        }
      }
      else
        RaidBossPointsManager.addPoints(player, getNpcId(), (getLevel() / 2) + Rnd.get(-5, 5));
    }
    return true;
  }

  @Override
  public void onSpawn()
  {
    super.onSpawn();
    if(!this.getSpawn().is_customBossInstance())
      ScarletManager.getInstance().addBoss(this);
  }

  @Override
  protected void manageMinions()
  {
    _minionList.spawnMinions();
    _minionMaintainTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable()
    {
      @Override
      public void run()
      {
        // Teleport raid boss home if it's too far from home location
        L2Spawn bossSpawn = getSpawn();
       
        int rb_lock_range = Config.RBLOCKRAGE;
        if(Config.RBS_SPECIFIC_LOCK_RAGE.get(bossSpawn.getNpcid())!=null){
          rb_lock_range = Config.RBS_SPECIFIC_LOCK_RAGE.get(bossSpawn.getNpcid());
        }
       
        if(rb_lock_range>=100 && !isInsideRadius(bossSpawn.getLocx(), bossSpawn.getLocy(), bossSpawn.getLocz(), rb_lock_range, true, false))
        {
          teleToLocation(bossSpawn.getLocx(), bossSpawn.getLocy(), bossSpawn.getLocz(), true);
          //healFull(); // Prevents minor exploiting with it
        }
       
        _minionList.maintainMinions();
      }
    }, 60000, getMaintenanceInterval());
  }
 
  @Override
  public boolean isRaid()
  {
    return true;
  }

  public void healFull()
  {
    super.setCurrentHp(super.getMaxHp());
    super.setCurrentMp(super.getMaxMp());
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.model.actor.instance.L2ScarletInstance

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.