/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import java.util.StringTokenizer;
import com.l2jfrozen.gameserver.managers.SiegeManager;
import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.ItemList;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
/**
* The Class L2ObservationInstance.
*
* @author NightMarez
* @version $Revision: 1.3.2.2.2.5 $ $Date: 2005/03/27 15:29:32 $
*/
public final class L2ObservationInstance extends L2FolkInstance
{
//private static Logger _log = Logger.getLogger(L2TeleporterInstance.class.getName());
/**
* Instantiates a new l2 observation instance.
*
* @param objectId the object id
* @param template the template
*/
public L2ObservationInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.model.actor.instance.L2FolkInstance#onBypassFeedback(com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
*/
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if(command.startsWith("observeSiege"))
{
String val = command.substring(13);
StringTokenizer st = new StringTokenizer(val);
st.nextToken(); // Bypass cost
if(Olympiad.getInstance().isRegistered(player) || player.isInOlympiadMode())
{
player.sendMessage("You already participated in Olympiad!");
return;
}
if(player._inEventTvT || player._inEventDM || player._inEventCTF)
{
player.sendMessage("You already participated in Event!");
return;
}
if(player.isInCombat() || player.getPvpFlag() > 0)
{
player.sendMessage("You are in combat now!");
return;
}
if(SiegeManager.getInstance().getSiege(Integer.parseInt(st.nextToken()), Integer.parseInt(st.nextToken()), Integer.parseInt(st.nextToken())) != null)
{
doObserve(player, val);
}
else
{
player.sendPacket(new SystemMessage(SystemMessageId.ONLY_VIEW_SIEGE));
}
val = null;
st = null;
}
else if(command.startsWith("observe"))
{
if(Olympiad.getInstance().isRegistered(player) || player.isInOlympiadMode())
{
player.sendMessage("You already participated in Olympiad!");
return;
}
if(player._inEventTvT || player._inEventDM || player._inEventCTF)
{
player.sendMessage("You already participated in Event!");
return;
}
if(player.isInCombat() || player.getPvpFlag() > 0)
{
player.sendMessage("You are in combat now!");
return;
}
doObserve(player, command.substring(8));
}
else
{
super.onBypassFeedback(player, command);
}
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance#getHtmlPath(int, int)
*/
@Override
public String getHtmlPath(int npcId, int val)
{
String pom = "";
if(val == 0)
{
pom = "" + npcId;
}
else
{
pom = npcId + "-" + val;
}
return "data/html/observation/" + pom + ".htm";
}
/**
* Do observe.
*
* @param player the player
* @param val the val
*/
private void doObserve(L2PcInstance player, String val)
{
StringTokenizer st = new StringTokenizer(val);
int cost = Integer.parseInt(st.nextToken());
int x = Integer.parseInt(st.nextToken());
int y = Integer.parseInt(st.nextToken());
int z = Integer.parseInt(st.nextToken());
if(player.reduceAdena("Broadcast", cost, this, true))
{
// enter mode
player.enterObserverMode(x, y, z);
ItemList il = new ItemList(player, false);
player.sendPacket(il);
}
player.sendPacket(ActionFailed.STATIC_PACKET);
st = null;
}
}