/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import java.util.StringTokenizer;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.controllers.TradeController;
import com.l2jfrozen.gameserver.model.L2Clan;
import com.l2jfrozen.gameserver.model.L2TradeList;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.BuyList;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
public final class L2MercManagerInstance extends L2FolkInstance
{
//private static Logger _log = Logger.getLogger(L2MercManagerInstance.class.getName());
private static final int COND_ALL_FALSE = 0;
private static final int COND_BUSY_BECAUSE_OF_SIEGE = 1;
private static final int COND_OWNER = 2;
public L2MercManagerInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
@Override
public void onAction(L2PcInstance player)
{
if(!canTarget(player))
return;
player.setLastFolkNPC(this);
// Check if the L2PcInstance already target the L2NpcInstance
if(this != player.getTarget())
{
// Set the target of the L2PcInstance player
player.setTarget(this);
// Send a Server->Client packet MyTargetSelected to the L2PcInstance player
MyTargetSelected my = new MyTargetSelected(getObjectId(), 0);
player.sendPacket(my);
my = null;
// Send a Server->Client packet ValidateLocation to correct the L2NpcInstance position and heading on the client
player.sendPacket(new ValidateLocation(this));
}
else
{
// Calculate the distance between the L2PcInstance and the L2NpcInstance
if(!canInteract(player))
{
// Notify the L2PcInstance AI with AI_INTENTION_INTERACT
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
showMessageWindow(player);
}
}
// Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
player.sendPacket(ActionFailed.STATIC_PACKET);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
int condition = validateCondition(player);
if(condition <= COND_ALL_FALSE)
return;
if(condition == COND_BUSY_BECAUSE_OF_SIEGE)
return;
else if(condition == COND_OWNER)
{
StringTokenizer st = new StringTokenizer(command, " ");
String actualCommand = st.nextToken(); // Get actual command
String val = "";
if(st.countTokens() >= 1)
{
val = st.nextToken();
}
if(actualCommand.equalsIgnoreCase("hire"))
{
if(val.isEmpty())
return;
showBuyWindow(player, Integer.parseInt(val));
return;
}
st = null;
actualCommand = null;
}
super.onBypassFeedback(player, command);
}
private void showBuyWindow(L2PcInstance player, int val)
{
player.tempInvetoryDisable();
if(Config.DEBUG)
{
_log.fine("Showing buylist");
}
L2TradeList list = TradeController.getInstance().getBuyList(val);
if(list != null && list.getNpcId().equals(String.valueOf(getNpcId())))
{
BuyList bl = new BuyList(list, player.getAdena(), 0);
player.sendPacket(bl);
list = null;
bl = null;
}
else
{
_log.warning("possible client hacker: " + player.getName() + " attempting to buy from GM shop! (L2MercManagerIntance)");
_log.warning("buylist id:" + val);
}
}
public void showMessageWindow(L2PcInstance player)
{
String filename = "data/html/mercmanager/mercmanager-no.htm";
int condition = validateCondition(player);
if(condition == COND_BUSY_BECAUSE_OF_SIEGE)
{
filename = "data/html/mercmanager/mercmanager-busy.htm"; // Busy because of siege
}
else if(condition == COND_OWNER)
{
filename = "data/html/mercmanager/mercmanager.htm"; // Owner message window
}
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(filename);
html.replace("%objectId%", String.valueOf(getObjectId()));
html.replace("%npcId%", String.valueOf(getNpcId()));
html.replace("%npcname%", getName());
player.sendPacket(html);
filename = null;
html = null;
}
private int validateCondition(L2PcInstance player)
{
if(getCastle() != null && getCastle().getCastleId() > 0)
{
if(player.getClan() != null)
{
if(getCastle().getSiege().getIsInProgress())
return COND_BUSY_BECAUSE_OF_SIEGE; // Busy because of siege
else if(getCastle().getOwnerId() == player.getClanId()) // Clan owns castle
{
if((player.getClanPrivileges() & L2Clan.CP_CS_MERCENARIES) == L2Clan.CP_CS_MERCENARIES)
return COND_OWNER;
}
}
}
return COND_ALL_FALSE;
}
}