Package com.l2jfrozen.gameserver.model

Source Code of com.l2jfrozen.gameserver.model.L2Party$PositionBroadcast

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model;

import java.util.List;
import java.util.NoSuchElementException;
import java.util.concurrent.Future;

import javolution.util.FastList;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.controllers.GameTimeController;
import com.l2jfrozen.gameserver.datatables.sql.ItemTable;
import com.l2jfrozen.gameserver.managers.DuelManager;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SummonInstance;
import com.l2jfrozen.gameserver.model.entity.DimensionalRift;
import com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSignsFestival;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.CreatureSay;
import com.l2jfrozen.gameserver.network.serverpackets.ExCloseMPCC;
import com.l2jfrozen.gameserver.network.serverpackets.ExOpenMPCC;
import com.l2jfrozen.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jfrozen.gameserver.network.serverpackets.PartyMemberPosition;
import com.l2jfrozen.gameserver.network.serverpackets.PartySmallWindowAdd;
import com.l2jfrozen.gameserver.network.serverpackets.PartySmallWindowAll;
import com.l2jfrozen.gameserver.network.serverpackets.PartySmallWindowDelete;
import com.l2jfrozen.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.skills.Stats;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.gameserver.util.Util;
import com.l2jfrozen.util.random.Rnd;

/**
* This class ...
*
* @author nuocnam
* @version $Revision: 1.6.2.2.2.6 $ $Date: 2005/04/11 19:12:16 $
*/
public class L2Party
{
  private static final double[] BONUS_EXP_SP =
  {
      1, 1.30, 1.39, 1.50, 1.54, 1.58, 1.63, 1.67, 1.71
  };

  //private static final Logger _log = Logger.getLogger(L2Party.class.getName());

  private static final int PARTY_POSITION_BROADCAST = 10000;
 
  public static final int ITEM_LOOTER = 0;
  public static final int ITEM_RANDOM = 1;
  public static final int ITEM_RANDOM_SPOIL = 2;
  public static final int ITEM_ORDER = 3;
  public static final int ITEM_ORDER_SPOIL = 4;

  private final FastList<L2PcInstance> _members;
  private boolean _pendingInvitation = false;
  private long _pendingInviteTimeout;
  private int _partyLvl = 0;
  private int _itemDistribution = 0;
  private int _itemLastLoot = 0;
 
  private L2CommandChannel _commandChannel = null;
  private DimensionalRift _dr;

  private Future<?> _positionBroadcastTask = null;
  protected PartyMemberPosition _positionPacket;
 
  /**
   * constructor ensures party has always one member - leader
   *
   * @param leader
   * @param itemDistribution
   */
  public L2Party(L2PcInstance leader, int itemDistribution)
  {
    _members = new FastList<L2PcInstance>();
    _itemDistribution = itemDistribution;
    getPartyMembers().add(leader);
    _partyLvl = leader.getLevel();
  }

  /**
   * returns number of party members
   *
   * @return
   */
  public int getMemberCount()
  {
    return getPartyMembers().size();
  }

  /**
   * Check if another player can start invitation process
   * @return boolean if party waits for invitation respond
   */
  public boolean getPendingInvitation()
  {
    return _pendingInvitation;
  }

  /**
   * set invitation process flag and store time for expiration
   * happens when: player join party or player decline to join
   * @param val
  */
  public void setPendingInvitation(boolean val)
  {
    _pendingInvitation = val;
    _pendingInviteTimeout = GameTimeController.getGameTicks() + L2PcInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND;
  }

  /**
   * Check if player invitation is expired
   * @return boolean if time is expired
   * @see com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance#isRequestExpired()
   */
  public boolean isInvitationRequestExpired()
  {
    return !(_pendingInviteTimeout > GameTimeController.getGameTicks());
  }          

  /**
   * returns all party members
   *
   * @return
   */
  public final FastList<L2PcInstance> getPartyMembers()
  {
    return _members;
  }

  /**
   * get random member from party
   * @param ItemId
   * @param target
   * @return
   */
  private L2PcInstance getCheckedRandomMember(int ItemId, L2Character target)
  {
    List<L2PcInstance> availableMembers = new FastList<L2PcInstance>();

    for(L2PcInstance member : getPartyMembers())
    {
     
      if(member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
      {
        availableMembers.add(member);
      }
    }

    if (!availableMembers.isEmpty())
      return availableMembers.get(Rnd.get(availableMembers.size()));
    return null;
  }

  /**
   * get next item looter
   * @param ItemId
   * @param target
   * @return
   */
  private L2PcInstance getCheckedNextLooter(int ItemId, L2Character target)
  {
    for(int i = 0; i < getMemberCount(); i++)
    {
      if (++_itemLastLoot >= getMemberCount()) _itemLastLoot = 0;

      L2PcInstance member;
      try
      {
        member = getPartyMembers().get(_itemLastLoot);
        if (member.getInventory().validateCapacityByItemId(ItemId) && Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true)) 
          return member;
      }
      catch(Exception e)
      {
        // continue, take another member if this just logged off
      }
      member = null;
    }

    return null;
  }

  /**
   * get next item looter
   * @param player
   * @param ItemId
   * @param spoil
   * @param target
   * @return
   */
  private L2PcInstance getActualLooter(L2PcInstance player, int ItemId, boolean spoil, L2Character target)
  {
    L2PcInstance looter = player;

    switch(_itemDistribution)
    {
      case ITEM_RANDOM:
        if(!spoil)
        {
          looter = getCheckedRandomMember(ItemId, target);
        }
        break;
      case ITEM_RANDOM_SPOIL:
        looter = getCheckedRandomMember(ItemId, target);
        break;
      case ITEM_ORDER:
        if(!spoil)
        {
          looter = getCheckedNextLooter(ItemId, target);
        }
        break;
      case ITEM_ORDER_SPOIL:
        looter = getCheckedNextLooter(ItemId, target);
        break;
    }

    if(looter == null)
    {
      looter = player;
    }

    return looter;
  }

  /**
   * true if player is party leader
   *
   * @param player
   * @return
   */
  public boolean isLeader(L2PcInstance player)
  {
    return getLeader().equals(player);
  }

  /**
   * Returns the Object ID for the party leader to be used as a unique identifier of this party
   *
   * @return int
   */
  public int getPartyLeaderOID()
  {
    return getLeader().getObjectId();
  }

  /**
   * Broadcasts packet to every party member
   *
   * @param msg
   */
  public void broadcastToPartyMembers(L2GameServerPacket msg)
  {
    for(L2PcInstance member : getPartyMembers())
    {
      if(member != null)
      {
        member.sendPacket(msg);
      }
    }
  }

  public void broadcastToPartyMembersNewLeader()
  {
    for (L2PcInstance member : getPartyMembers())
    {
      if (member != null)
      {
        member.sendPacket(new PartySmallWindowDeleteAll());
        member.sendPacket(new PartySmallWindowAll(member, this));
        member.broadcastUserInfo();
      }
    }
  }
 
  public void broadcastCSToPartyMembers(CreatureSay msg, L2PcInstance broadcaster)
  {
    for (L2PcInstance member : getPartyMembers())
    {
      if(member == null
        || broadcaster == null)
        continue;
     
      boolean blocked = member.getBlockList().isInBlockList(broadcaster.getName());
     
      if (!blocked)
        member.sendPacket(msg);
    }
  }
 
  /**
   * Send a Server->Client packet to all other L2PcInstance of the Party.
   * @param player
   * @param msg
   */
  public void broadcastToPartyMembers(L2PcInstance player, L2GameServerPacket msg)
  {
    for(L2PcInstance member : getPartyMembers())
    {
      if(member != null && !member.equals(player))
      {
        member.sendPacket(msg);
      }
    }
  }

  /**
   * adds new member to party
   *
   * @param player
   */
  public synchronized void addPartyMember(L2PcInstance player)
  {
    if (getPartyMembers().contains(player))
      return;
   
    //sends new member party window for all members
    player.sendPacket(new PartySmallWindowAll(player, this));

    SystemMessage msg = new SystemMessage(SystemMessageId.YOU_JOINED_S1_PARTY);
    msg.addString(getLeader().getName());
    player.sendPacket(msg);
    msg = null;

    msg = new SystemMessage(SystemMessageId.S1_JOINED_PARTY);
    msg.addString(player.getName());
    broadcastToPartyMembers(msg);
    broadcastToPartyMembers(new PartySmallWindowAdd(player, this));
    msg = null;

    //add player to party, adjust party level
    getPartyMembers().add(player);
    if(player.getLevel() > _partyLvl)
    {
      _partyLvl = player.getLevel();
    }

    // update partySpelled
    for (L2PcInstance member : getPartyMembers())
    {
      if (member != null)
      {
        member.updateEffectIcons(true); // update party icons only
        member.broadcastUserInfo();
      }
    }

    if(isInDimensionalRift())
    {
      _dr.partyMemberInvited();
    }
   
     // open the CCInformationwindow
    if (isInCommandChannel())
      player.sendPacket(new ExOpenMPCC());
   
    // activate position task
    if (_positionBroadcastTask == null)
      _positionBroadcastTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new PositionBroadcast(), PARTY_POSITION_BROADCAST/2, PARTY_POSITION_BROADCAST);
   
  }

  /**
   * Remove player from party
   * Overloaded method that takes player's name as parameter
   * @param name
   */
  public void removePartyMember(String name)
  {
    L2PcInstance player = getPlayerByName(name);
 
    if (player != null)
      removePartyMember(player);
  }
 
  /**
    * Remove player from party
   * @param player
   */
  public void removePartyMember(L2PcInstance player)
  {
    removePartyMember(player, true);
  }
 
  public synchronized void removePartyMember(L2PcInstance player, boolean sendMessage)
  {
    if(getPartyMembers().contains(player))
    {
      boolean isLeader = isLeader(player);
      getPartyMembers().remove(player);
      recalculatePartyLevel();

      if(player.isFestivalParticipant())
      {
        SevenSignsFestival.getInstance().updateParticipants(player, this);
      }

      if(player.isInDuel())
      {
        DuelManager.getInstance().onRemoveFromParty(player);
      }

      if (sendMessage)
       {
        player.sendPacket(new SystemMessage(SystemMessageId.YOU_LEFT_PARTY));
        SystemMessage msg = new SystemMessage(SystemMessageId.S1_LEFT_PARTY);
        msg.addString(player.getName());
        broadcastToPartyMembers(msg);
        msg = null;
       }
     
      player.sendPacket(new PartySmallWindowDeleteAll());
      player.setParty(null);

      broadcastToPartyMembers(new PartySmallWindowDelete(player));

      if(isInDimensionalRift())
      {
        _dr.partyMemberExited(player);
      }

      // Close the CCInfoWindow
       if (isInCommandChannel())
       {
         player.sendPacket(new ExCloseMPCC());
       }
      
       if (isLeader && getPartyMembers().size() > 1)
       {
         SystemMessage msg = new SystemMessage(SystemMessageId.S1_HAS_BECOME_A_PARTY_LEADER);
         msg.addString(getLeader().getName());
         broadcastToPartyMembers(msg);
         msg = null;
         broadcastToPartyMembersNewLeader();
       }
      
      if(getPartyMembers().size() == 1)
      {
        if (isInCommandChannel())
        {
          // delete the whole command channel when the party who opened the channel is disbanded
          if (getCommandChannel().getChannelLeader().equals(getLeader()))
          {
            getCommandChannel().disbandChannel();
          }
           else {
             getCommandChannel().removeParty(this);
           }
        }

        L2PcInstance leader = getLeader();
        if (leader != null)
        {
          leader.setParty(null);
          if (leader.isInDuel())
          {
            DuelManager.getInstance().onRemoveFromParty(leader)
          }
        }

        if (_positionBroadcastTask != null)
        {
          _positionBroadcastTask.cancel(false);
          _positionBroadcastTask = null;
        }
        _members.clear();
      }
    }
  }

  /**
   * Change party leader (used for string arguments)
   * @param name
   */

  public void changePartyLeader(String name)
  {
    L2PcInstance player = getPlayerByName(name);

    if (player != null && !player.isInDuel())
    {
      if (getPartyMembers().contains(player))
      {
        if (isLeader(player))
          player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_TRANSFER_RIGHTS_TO_YOURSELF));
        else
        {
          //Swap party members
          L2PcInstance temp;
          int p1 = getPartyMembers().indexOf(player);
          temp = getLeader();
          getPartyMembers().set(0,getPartyMembers().get(p1));
          getPartyMembers().set(p1,temp);

          SystemMessage msg = new SystemMessage(SystemMessageId.S1_HAS_BECOME_A_PARTY_LEADER);
          msg.addString(getLeader().getName());
          broadcastToPartyMembers(msg);
          broadcastToPartyMembersNewLeader();

          if (isInCommandChannel() && temp.equals(_commandChannel.getChannelLeader()))
          {
            _commandChannel.setChannelLeader(getLeader());
            msg = new SystemMessage(SystemMessageId.COMMAND_CHANNEL_LEADER_NOW_S1);
            msg.addString(_commandChannel.getChannelLeader().getName());
            _commandChannel.broadcastToChannelMembers(msg);
          }
         
          if (player.isInPartyMatchRoom())
          {
             PartyMatchRoom room = PartyMatchRoomList.getInstance().getPlayerRoom(player);
             room.changeLeader(player);
          }
        }
      }
      else
        player.sendPacket(new SystemMessage(SystemMessageId.YOU_CAN_TRANSFER_RIGHTS_ONLY_TO_ANOTHER_PARTY_MEMBER));
    }
  }

    /**
     * finds a player in the party by name
     * @param name
     * @return
     */
  private L2PcInstance getPlayerByName(String name)
  {
    for(L2PcInstance member : getPartyMembers())
    {
      if (member.getName().equalsIgnoreCase(name))
        return member;
    }
    return null;
  }
 
  /**
   * distribute item(s) to party members
   *
   * @param player
   * @param item
   */
  public void distributeItem(L2PcInstance player, L2ItemInstance item)
  {
    if(item.getItemId() == 57)
    {
      distributeAdena(player, item.getCount(), player);
      ItemTable.getInstance().destroyItem("Party", item, player, null);
      return;
    }

    L2PcInstance target = getActualLooter(player, item.getItemId(), false, player);
    target.addItem("Party", item, player, true);

    // Send messages to other party members about reward
    if(item.getCount() > 1)
    {
      SystemMessage msg = new SystemMessage(SystemMessageId.S1_PICKED_UP_S2_S3);
      msg.addString(target.getName());
      msg.addItemName(item.getItemId());
      msg.addNumber(item.getCount());
      broadcastToPartyMembers(target, msg);
      msg = null;
    }
    else
    {
      SystemMessage msg = new SystemMessage(SystemMessageId.S1_PICKED_UP_S2);
      msg.addString(target.getName());
      msg.addItemName(item.getItemId());
      broadcastToPartyMembers(target, msg);
      msg = null;
    }

    target = null;
  }

  /**
   * distribute item(s) to party members
   *
   * @param player
   * @param item
   * @param spoil
   * @param target
   */
  public void distributeItem(L2PcInstance player, L2Attackable.RewardItem item, boolean spoil, L2Attackable target)
  {
    if(item == null)
      return;

    if(item.getItemId() == 57)
    {
      distributeAdena(player, item.getCount(), target);
      return;
    }

    L2PcInstance looter = getActualLooter(player, item.getItemId(), spoil, target);

    looter.addItem(spoil ? "Sweep" : "Party", item.getItemId(), item.getCount(), player, true);

    // Send messages to other aprty members about reward
    if(item.getCount() > 1)
    {
      SystemMessage msg = spoil ? new SystemMessage(SystemMessageId.S1_SWEEPED_UP_S2_S3) : new SystemMessage(SystemMessageId.S1_PICKED_UP_S2_S3);
      msg.addString(looter.getName());
      msg.addItemName(item.getItemId());
      msg.addNumber(item.getCount());
      broadcastToPartyMembers(looter, msg);
      msg = null;
    }
    else
    {
      SystemMessage msg = spoil ? new SystemMessage(SystemMessageId.S1_SWEEPED_UP_S2) : new SystemMessage(SystemMessageId.S1_PICKED_UP_S2);
      msg.addString(looter.getName());
      msg.addItemName(item.getItemId());
      broadcastToPartyMembers(looter, msg);
      msg = null;
    }

    looter = null;
  }

  /**
   * distribute adena to party members
   * @param player
   * @param adena
   * @param target
   */
  public void distributeAdena(L2PcInstance player, int adena, L2Character target)
  {
    // Get all the party members
    List<L2PcInstance> membersList = getPartyMembers();

    // Check the number of party members that must be rewarded
    // (The party member must be in range to receive its reward)
    List<L2PcInstance> ToReward = FastList.newInstance();

    for(L2PcInstance member : membersList)
    {
      if(!Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
      {
        continue;
      }
      ToReward.add(member);
    }

    // Avoid null exceptions, if any
    if (ToReward.isEmpty())
      return;

    // Now we can actually distribute the adena reward
    // (Total adena split by the number of party members that are in range and must be rewarded)
    int count = adena / ToReward.size();

    for(L2PcInstance member : ToReward)
    {
      member.addAdena("Party", count, player, true);
    }
    FastList.recycle((FastList<?>) ToReward);
  }

  /**
   * Distribute Experience and SP rewards to L2PcInstance Party members in the known area of the last attacker.<BR>
   * <BR>
   * <B><U> Actions</U> :</B><BR>
   * <BR>
   * <li>Get the L2PcInstance owner of the L2SummonInstance (if necessary)</li> <li>Calculate the Experience and SP
   * reward distribution rate</li> <li>Add Experience and SP to the L2PcInstance</li><BR>
   * <BR>
   * <FONT COLOR=#FF0000><B> <U>Caution</U> : This method DOESN'T GIVE rewards to L2PetInstance</B></FONT><BR>
   * <BR>
   * Exception are L2PetInstances that leech from the owner's XP; they get the exp indirectly, via the owner's exp
   * gain<BR>
   *
   * @param xpReward The Experience reward to distribute
   * @param spReward The SP reward to distribute
   * @param rewardedMembers The list of L2PcInstance to reward
   * @param topLvl
   */
  public void distributeXpAndSp(long xpReward, int spReward, List<L2PlayableInstance> rewardedMembers, int topLvl)
  {
    L2SummonInstance summon = null;
    List<L2PlayableInstance> validMembers = getValidMembers(rewardedMembers, topLvl);

    float penalty;
    double sqLevel;
    double preCalculation;

    xpReward *= getExpBonus(validMembers.size());
    spReward *= getSpBonus(validMembers.size());

    double sqLevelSum = 0;

    for(L2PlayableInstance character : validMembers)
    {
      sqLevelSum += character.getLevel() * character.getLevel();
    }

    // Go through the L2PcInstances and L2PetInstances (not L2SummonInstances) that must be rewarded
    synchronized (rewardedMembers)
    {
      for(L2Character member : rewardedMembers)
      {
        if(member.isDead())
        {
          continue;
        }

        penalty = 0;

        // The L2SummonInstance penalty
        if(member.getPet() instanceof L2SummonInstance)
        {
          summon = (L2SummonInstance) member.getPet();
          penalty = summon.getExpPenalty();
        }

        // Pets that leech xp from the owner (like babypets) do not get rewarded directly
        if(member instanceof L2PetInstance)
        {
          if(((L2PetInstance) member).getPetData().getOwnerExpTaken() > 0)
          {
            continue;
          }
          // TODO: This is a temporary fix while correct pet xp in party is figured out
          penalty = (float) 0.85;
        }

        // Calculate and add the EXP and SP reward to the member
        if(validMembers.contains(member))
        {
          sqLevel = member.getLevel() * member.getLevel();
          preCalculation = sqLevel / sqLevelSum * (1 - penalty);

          // Add the XP/SP points to the requested party member
          if(!member.isDead())
          {
            member.addExpAndSp(Math.round(member.calcStat(Stats.EXPSP_RATE, xpReward * preCalculation, null, null)), (int) member.calcStat(Stats.EXPSP_RATE, spReward * preCalculation, null, null));
          }
        }
        else
        {
          member.addExpAndSp(0, 0);
        }
      }
    }

    summon = null;
    validMembers = null;
  }

  /**
   * Calculates and gives final XP and SP rewards to the party member.<BR>
   * This method takes in consideration number of members, members' levels, rewarder's level and bonus modifier for
   * the actual party.<BR>
   * <BR>
   *
   * @param member is the L2Character to be rewarded
   * @param xpReward is the total amount of XP to be "splited" and given to the member
   * @param spReward is the total amount of SP to be "splited" and given to the member
   * @param penalty is the penalty that must be applied to the XP rewards of the requested member
   */

  /**
   * refresh party level
   */
  public void recalculatePartyLevel()
  {
    int newLevel = 0;

    for(L2PcInstance member : getPartyMembers())
    {
      if (member == null)
      {
        getPartyMembers().remove(member);
        continue;
      }
     
      if(member.getLevel() > newLevel)
      {
        newLevel = member.getLevel();
      }
    }

    _partyLvl = newLevel;
  }

  private List<L2PlayableInstance> getValidMembers(List<L2PlayableInstance> members, int topLvl)
  {
    List<L2PlayableInstance> validMembers = new FastList<L2PlayableInstance>();

    // Fixed LevelDiff cutoff point
    if(Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("level"))
    {
      for(L2PlayableInstance member : members)
      {
        if(topLvl - member.getLevel() <= Config.PARTY_XP_CUTOFF_LEVEL)
        {
          validMembers.add(member);
        }
      }
    }
    // Fixed MinPercentage cutoff point
    else if(Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("percentage"))
    {
      int sqLevelSum = 0;

      for(L2PlayableInstance member : members)
      {
        sqLevelSum += member.getLevel() * member.getLevel();
      }

      for(L2PlayableInstance member : members)
      {
        int sqLevel = member.getLevel() * member.getLevel();

        if(sqLevel * 100 >= sqLevelSum * Config.PARTY_XP_CUTOFF_PERCENT)
        {
          validMembers.add(member);
        }
      }
    }
    // Automatic cutoff method
    else if(Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("auto"))
    {
      int sqLevelSum = 0;

      for(L2PlayableInstance member : members)
      {
        sqLevelSum += member.getLevel() * member.getLevel();
      }

      int i = members.size() - 1;

      if(i < 1)
        return members;

      if(i >= BONUS_EXP_SP.length)
      {
        i = BONUS_EXP_SP.length - 1;
      }

      for(L2PlayableInstance member : members)
      {
        int sqLevel = member.getLevel() * member.getLevel();

        if(sqLevel >= sqLevelSum * (1 - 1 / (1 + BONUS_EXP_SP[i] - BONUS_EXP_SP[i - 1])))
        {
          validMembers.add(member);
        }
      }
    }
    return validMembers;
  }

  private double getBaseExpSpBonus(int membersCount)
  {
    int i = membersCount - 1;

    if(i < 1)
      return 1;

    if(i >= BONUS_EXP_SP.length)
    {
      i = BONUS_EXP_SP.length - 1;
    }

    return BONUS_EXP_SP[i];
  }

  private double getExpBonus(int membersCount)
  {
    if(membersCount < 2)
      //not is a valid party
      return getBaseExpSpBonus(membersCount);
    return getBaseExpSpBonus(membersCount) * Config.RATE_PARTY_XP;
  }

  private double getSpBonus(int membersCount)
  {
    if(membersCount < 2)
      //not is a valid party
      return getBaseExpSpBonus(membersCount);
    return getBaseExpSpBonus(membersCount) * Config.RATE_PARTY_SP;
  }

  public int getLevel()
  {
    return _partyLvl;
  }

  public int getLootDistribution()
  {
    return _itemDistribution;
  }

  public boolean isInCommandChannel()
  {
    return _commandChannel != null;
  }

  public L2CommandChannel getCommandChannel()
  {
    return _commandChannel;
  }

  public void setCommandChannel(L2CommandChannel channel)
  {
    _commandChannel = channel;
  }

  public boolean isInDimensionalRift()
  {
    return _dr != null;
  }

  public void setDimensionalRift(DimensionalRift dr)
  {
    _dr = dr;
  }

  public DimensionalRift getDimensionalRift()
  {
    return _dr;
  }

  public L2PcInstance getLeader()
   {
   try
   {
   return _members.getFirst();
   }
   catch(NoSuchElementException e)
   {
   return null;
   }
   }

  protected class PositionBroadcast implements Runnable
   {
    @Override
    public void run()
    {
      if (_positionPacket == null) {
        _positionPacket = new PartyMemberPosition(L2Party.this);
      }
      else {
        _positionPacket.reuse(L2Party.this);
      }

      broadcastToPartyMembers(L2Party.this._positionPacket);
    }
   }
}
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Related Classes of com.l2jfrozen.gameserver.model.L2Party$PositionBroadcast

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