Package com.l2jfrozen.gameserver.managers

Source Code of com.l2jfrozen.gameserver.managers.QuestManager

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.managers;

import java.io.File;
import java.util.Map;
import java.util.logging.Logger;

import javolution.util.FastMap;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.quest.Quest;
import com.l2jfrozen.gameserver.scripting.L2ScriptEngineManager;
import com.l2jfrozen.gameserver.scripting.ScriptManager;

public class QuestManager extends ScriptManager<Quest>
{
  protected static final Logger _log = Logger.getLogger(QuestManager.class.getName());
  private Map<String, Quest> _quests = new FastMap<String, Quest>();
  private static QuestManager _instance;

  public static QuestManager getInstance()
  {
    if(_instance == null)
    {
      _instance = new QuestManager();
    }
    return _instance;
  }

  public QuestManager()
  {
    _log.info("Initializing QuestManager");
  }

  public final boolean reload(String questFolder)
  {
    Quest q = getQuest(questFolder);
    if(q == null)
      return false;
    return q.reload();
  }

  /**
   * Reloads a the quest given by questId.<BR>
   * <B>NOTICE: Will only work if the quest name is equal the quest folder name</B>
   *
   * @param questId The id of the quest to be reloaded
   * @return true if reload was succesful, false otherwise
   */
  public final boolean reload(int questId)
  {
    Quest q = this.getQuest(questId);
    if(q == null)
      return false;
    return q.reload();
  }

  public final void reloadAllQuests()
  {
    _log.info("Reloading Server Scripts");
    // unload all scripts
    for(Quest quest : _quests.values())
    {
      if(quest != null)
      {
        quest.unload();
      }
    }
    // now load all scripts
    File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
    L2ScriptEngineManager.getInstance().executeScriptsList(scripts);
    QuestManager.getInstance().report();
  }

  public final void report()
  {
    _log.info("Loaded: " + _quests.size() + " quests");
  }

  public final void save()
  {
    for(Quest q : getQuests().values())
    {
      q.saveGlobalData();
    }
  }

  // =========================================================
  // Property - Public
  public final Quest getQuest(String name)
  {
    return getQuests().get(name);
  }

  public final Quest getQuest(int questId)
  {
    for(Quest q : getQuests().values())
    {
      if(q.getQuestIntId() == questId)
        return q;
    }
    return null;
  }

  public final void addQuest(Quest newQuest)
  {
    if(getQuests().containsKey(newQuest.getName()))
    {
      _log.info("Replaced: " + newQuest.getName() + " with a new version");
    }

    // Note: FastMap will replace the old value if the key already exists
    // so there is no need to explicitly try to remove the old reference.
    getQuests().put(newQuest.getName(), newQuest);
  }

  public final FastMap<String, Quest> getQuests()
  {
    if(_quests == null)
    {
      _quests = new FastMap<String, Quest>();
    }

    return (FastMap<String, Quest>) _quests;
  }

  /**
   * This will reload quests
   */
  public static void reload()
  {
    _instance = new QuestManager();
  }

  @Override
  public Iterable<Quest> getAllManagedScripts()
  {
    return _quests.values();
  }

  @Override
  public boolean unload(Quest ms)
  {
    ms.saveGlobalData();
    return removeQuest(ms);
  }

  @Override
  public String getScriptManagerName()
  {
    return "QuestManager";
  }

  public final boolean removeQuest(Quest q)
  {
    return _quests.remove(q.getName()) != null;
  }
}
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