/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.managers;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.List;
import java.util.logging.Logger;
import javolution.util.FastList;
import com.l2jfrozen.gameserver.model.L2Clan;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.entity.siege.Fort;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.L2DatabaseFactory;
/**
* @author programmos, scoria dev
*/
public class FortManager
{
protected static final Logger _log = Logger.getLogger(FortManager.class.getName());
public static final FortManager getInstance()
{
return SingletonHolder._instance;
}
// =========================================================
// Data Field
private List<Fort> _forts = new FastList<Fort>();
// =========================================================
// Constructor
public FortManager()
{
_log.info("Initializing FortManager");
_forts.clear();
load();
}
// =========================================================
// Method - Public
public final int findNearestFortIndex(L2Object obj)
{
int index = getFortIndex(obj);
if(index < 0)
{
double closestDistance = 99999999;
double distance;
Fort fort;
for(int i = 0; i < getForts().size(); i++)
{
fort = getForts().get(i);
if(fort == null)
{
continue;
}
distance = fort.getDistance(obj);
if(closestDistance > distance)
{
closestDistance = distance;
index = i;
}
}
fort = null;
}
return index;
}
// =========================================================
// Method - Private
private final void load()
{
Connection con = null;
try
{
PreparedStatement statement;
ResultSet rs;
con = L2DatabaseFactory.getInstance().getConnection(false);
statement = con.prepareStatement("Select id from fort order by id");
rs = statement.executeQuery();
while(rs.next())
{
getForts().add(new Fort(rs.getInt("id")));
}
rs.close();
statement.close();
_log.info("Loaded: " + getForts().size() + " fortress");
}
catch(Exception e)
{
_log.warning("Exception: loadFortData(): " + e.getMessage());
e.printStackTrace();
}
finally
{
CloseUtil.close(con);
con = null;
}
}
// =========================================================
// Property - Public
public final Fort getFortById(int fortId)
{
for(Fort f : getForts())
{
if(f.getFortId() == fortId)
return f;
}
return null;
}
public final Fort getFortByOwner(L2Clan clan)
{
for(Fort f : getForts())
{
if(f.getOwnerId() == clan.getClanId())
return f;
}
return null;
}
public final Fort getFort(String name)
{
for(Fort f : getForts())
{
if(f.getName().equalsIgnoreCase(name.trim()))
return f;
}
return null;
}
public final Fort getFort(int x, int y, int z)
{
for(Fort f : getForts())
{
if(f.checkIfInZone(x, y, z))
return f;
}
return null;
}
public final Fort getFort(L2Object activeObject)
{
return getFort(activeObject.getX(), activeObject.getY(), activeObject.getZ());
}
public final int getFortIndex(int fortId)
{
Fort fort;
for(int i = 0; i < getForts().size(); i++)
{
fort = getForts().get(i);
if(fort != null && fort.getFortId() == fortId)
{
fort = null;
return i;
}
}
return -1;
}
public final int getFortIndex(L2Object activeObject)
{
return getFortIndex(activeObject.getX(), activeObject.getY(), activeObject.getZ());
}
public final int getFortIndex(int x, int y, int z)
{
Fort fort;
for(int i = 0; i < getForts().size(); i++)
{
fort = getForts().get(i);
if(fort != null && fort.checkIfInZone(x, y, z))
{
fort = null;
return i;
}
}
return -1;
}
public final List<Fort> getForts()
{
return _forts;
}
private static class SingletonHolder
{
protected static final FortManager _instance = new FortManager();
}
}