Package com.l2jfrozen.gameserver.handler.usercommandhandlers

Source Code of com.l2jfrozen.gameserver.handler.usercommandhandlers.ChannelListUpdate

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.usercommandhandlers;

import com.l2jfrozen.gameserver.handler.IUserCommandHandler;
import com.l2jfrozen.gameserver.model.L2CommandChannel;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.serverpackets.ExMultiPartyCommandChannelInfo;

/**
* @author chris_00 when User press the "List Update" button in CCInfo window
*/
public class ChannelListUpdate implements IUserCommandHandler
{
  private static final int[] COMMAND_IDS =
  {
    97
  };

  @Override
  public boolean useUserCommand(int id, L2PcInstance activeChar)
  {
    if(id != COMMAND_IDS[0])
      return false;

    if(activeChar==null)
      return false;
       
    if (activeChar.getParty() == null || activeChar.getParty().getCommandChannel() == null)
            return false;

        L2CommandChannel channel = activeChar.getParty().getCommandChannel();
       
        activeChar.sendPacket(new ExMultiPartyCommandChannelInfo(channel));
        return true;
  }

  @Override
  public int[] getUserCommandList()
  {
    return COMMAND_IDS;
  }
}
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