/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.skillhandlers;
import java.util.logging.Logger;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.ISkillHandler;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2Skill.SkillType;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.util.random.Rnd;
/**
* @author evill33t
*/
public class SummonTreasureKey implements ISkillHandler
{
static Logger _log = Logger.getLogger(SummonTreasureKey.class.getName());
private static final SkillType[] SKILL_IDS = { SkillType.SUMMON_TREASURE_KEY };
@Override
public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
{
if(activeChar == null || !(activeChar instanceof L2PcInstance))
return;
L2PcInstance player = (L2PcInstance) activeChar;
try
{
int item_id = 0;
switch(skill.getLevel())
{
case 1:
{
item_id = Rnd.get(6667, 6669);
break;
}
case 2:
{
item_id = Rnd.get(6668, 6670);
break;
}
case 3:
{
item_id = Rnd.get(6669, 6671);
break;
}
case 4:
{
item_id = Rnd.get(6670, 6672);
break;
}
}
player.addItem("Skill", item_id, Rnd.get(2, 3), player, false);
player = null;
}
catch(Exception e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
_log.warning("Error using skill summon Treasure Key:" + e);
}
}
@Override
public SkillType[] getSkillIds()
{
return SKILL_IDS;
}
}