Package com.l2jfrozen.gameserver.handler.skillhandlers

Source Code of com.l2jfrozen.gameserver.handler.skillhandlers.Spoil

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.skillhandlers;

import com.l2jfrozen.gameserver.ai.CtrlEvent;
import com.l2jfrozen.gameserver.handler.ISkillHandler;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2Skill.SkillType;
import com.l2jfrozen.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.skills.Formulas;

/**
* @author _drunk_ TODO To change the template for this generated type comment go to Window - Preferences - Java - Code
*         Style - Code Templates
*/
public class Spoil implements ISkillHandler
{
  //private static Logger _log = Logger.getLogger(Spoil.class.getName());
  private static final SkillType[] SKILL_IDS = { SkillType.SPOIL };

  @Override
  public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  {
    if(!(activeChar instanceof L2PcInstance))
      return;

    if(targets == null){ return; }

    for(int index = 0; index < targets.length; index++)
    {
      if(!(targets[index] instanceof L2MonsterInstance))
        continue;

      L2MonsterInstance target = (L2MonsterInstance) targets[index];

      if(target.isSpoil())
      {
        activeChar.sendPacket(new SystemMessage(SystemMessageId.ALREDAY_SPOILED));
        continue;
      }

      // SPOIL SYSTEM by Lbaldi
      boolean spoil = false;
      if(!target.isDead())
      {
        spoil = Formulas.calcMagicSuccess(activeChar, (L2Character) targets[index], skill);

        if(spoil)
        {
          target.setSpoil(true);
          target.setIsSpoiledBy(activeChar.getObjectId());
          activeChar.sendPacket(new SystemMessage(SystemMessageId.SPOIL_SUCCESS));
        }
        else
        {
          SystemMessage sm = new SystemMessage(SystemMessageId.S1_WAS_UNAFFECTED_BY_S2);
          sm.addString(target.getName());
          sm.addSkillName(skill.getDisplayId());
          activeChar.sendPacket(sm);
          sm = null;
        }
        target.getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, activeChar);
      }

      target = null;
    }
  }

  @Override
  public SkillType[] getSkillIds()
  {
    return SKILL_IDS;
  }
}
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