Package com.l2jfrozen.gameserver.handler.skillhandlers

Source Code of com.l2jfrozen.gameserver.handler.skillhandlers.GiveSp

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/

package com.l2jfrozen.gameserver.handler.skillhandlers;

import com.l2jfrozen.gameserver.handler.ISkillHandler;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2Skill.SkillType;

/**
* @author Forsaiken
*/

public class GiveSp implements ISkillHandler
{
  private static final SkillType[] SKILL_IDS = { SkillType.GIVE_SP };

  @Override
  public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  {
    for(L2Object obj : targets)
    {
      L2Character target = (L2Character) obj;
      if(target != null)
      {
        int spToAdd = (int) skill.getPower();
        target.addExpAndSp(0, spToAdd);
      }
      target = null;
    }
  }

  @Override
  public SkillType[] getSkillIds()
  {
    return SKILL_IDS;
  }
}
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