/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.model.entity.siege.Castle;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
/**
* This class ...
* @version $Revision: 1.1.2.2.2.7 $ $Date: 2005/04/05 19:41:13 $
*/
public class ScrollOfResurrection implements IItemHandler
{
// all the items ids that this handler knows
private static final int[] ITEM_IDS =
{
737,
3936,
3959,
6387
};
/*
* (non-Javadoc)
* @see com.l2jfrozen.gameserver.handler.IItemHandler#useItem(com.l2jfrozen.gameserver.model.L2PcInstance, com.l2jfrozen.gameserver.model.L2ItemInstance)
*/
@Override
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
if (!(playable instanceof L2PcInstance))
return;
L2PcInstance activeChar = (L2PcInstance) playable;
if (activeChar.isSitting())
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.CANT_MOVE_SITTING));
return;
}
if (activeChar.isInOlympiadMode())
{
activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games.");
}
if (activeChar.isMovementDisabled())
return;
int itemId = item.getItemId();
// boolean blessedScroll = (itemId != 737);
boolean humanScroll = itemId == 3936 || itemId == 3959 || itemId == 737;
boolean petScroll = itemId == 6387 || itemId == 737;
// SoR Animation section
L2Character target = (L2Character) activeChar.getTarget();
if (target != null && target.isDead())
{
L2PcInstance targetPlayer = null;
if (target instanceof L2PcInstance)
{
targetPlayer = (L2PcInstance) target;
}
L2PetInstance targetPet = null;
if (target instanceof L2PetInstance)
{
targetPet = (L2PetInstance) target;
}
target = null;
if (targetPlayer != null || targetPet != null)
{
boolean condGood = true;
// check target is not in a active siege zone
Castle castle = null;
if (targetPlayer != null)
{
castle = CastleManager.getInstance().getCastle(targetPlayer.getX(), targetPlayer.getY(), targetPlayer.getZ());
}
else if (targetPet != null)
{
castle = CastleManager.getInstance().getCastle(targetPet.getX(), targetPet.getY(), targetPet.getZ());
}
if (castle != null && castle.getSiege().getIsInProgress())
{
condGood = false;
activeChar.sendPacket(new SystemMessage(SystemMessageId.CANNOT_BE_RESURRECTED_DURING_SIEGE));
}
castle = null;
if (targetPet != null)
{
if (targetPet.getOwner() != activeChar)
{
if (targetPet.getOwner().isReviveRequested())
{
if (targetPet.getOwner().isRevivingPet())
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED)); // Resurrection is already been proposed.
}
else
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.PET_CANNOT_RES)); // A pet cannot be resurrected while it's owner is in the process of resurrecting.
}
condGood = false;
}
}
else if (!petScroll)
{
condGood = false;
activeChar.sendMessage("You do not have the correct scroll");
}
}
else if (targetPlayer != null)
{
if (targetPlayer.isFestivalParticipant()) // Check to see if the current player target is in a festival.
{
condGood = false;
activeChar.sendPacket(SystemMessage.sendString("You may not resurrect participants in a festival."));
}
if (targetPlayer.isReviveRequested())
{
if (targetPlayer.isRevivingPet())
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.MASTER_CANNOT_RES)); // While a pet is attempting to resurrect, it cannot help in resurrecting its master.
}
else
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.RES_HAS_ALREADY_BEEN_PROPOSED)); // Resurrection is already been proposed.
}
condGood = false;
}
else if (!humanScroll)
{
condGood = false;
activeChar.sendMessage("You do not have the correct scroll");
}
}
if (condGood)
{
int skillId = 0;
int skillLevel = 1;
switch (itemId)
{
case 737:
skillId = 2014;
break; // Scroll of Resurrection
case 3936:
skillId = 2049;
break; // Blessed Scroll of Resurrection
case 3959:
skillId = 2062;
break; // L2Day - Blessed Scroll of Resurrection
case 6387:
skillId = 2179;
break; // Blessed Scroll of Resurrection: For Pets
}
if (skillId != 0)
{
L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel);
activeChar.useMagic(skill, true, true);
// Consume the scroll
if (!activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false))
return;
SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(itemId);
activeChar.sendPacket(sm);
}
}
}
}
else
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_INCORRECT));
}
activeChar = null;
}
@Override
public int[] getItemIds()
{
return ITEM_IDS;
}
}