Package com.l2jfrozen.gameserver.handler.itemhandlers

Source Code of com.l2jfrozen.gameserver.handler.itemhandlers.Remedy

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.L2Effect;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

/**
* This class ...
*
* @version $Revision: 1.1.2.4 $ $Date: 2005/04/06 16:13:51 $
*/

public class Remedy implements IItemHandler
{
  private static int[] ITEM_IDS =
  {
      1831, 1832, 1833, 1834, 3889
  };

  @Override
  public void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
    L2PcInstance activeChar;

    if(playable instanceof L2PcInstance)
    {
      activeChar = (L2PcInstance) playable;
    }
    else if(playable instanceof L2PetInstance)
    {
      activeChar = ((L2PetInstance) playable).getOwner();
    }
    else
      return;

    if(activeChar.isInOlympiadMode())
    {
      activeChar.sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT));
      return;
    }

    int itemId = item.getItemId();
    if(itemId == 1831) // antidote
    {
      L2Effect[] effects = activeChar.getAllEffects();
      for(L2Effect e : effects)
      {
        if(e.getSkill().getSkillType() == L2Skill.SkillType.POISON && e.getSkill().getLevel() <= 3)
        {
          e.exit(true);
          break;
        }
      }
      effects = null;
      MagicSkillUser MSU = new MagicSkillUser(playable, playable, 2042, 1, 0, 0);
      activeChar.sendPacket(MSU);
      activeChar.broadcastPacket(MSU);
      MSU = null;
      playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
    }
    else if(itemId == 1832) // advanced antidote
    {
      L2Effect[] effects = activeChar.getAllEffects();
      for(L2Effect e : effects)
      {
        if(e.getSkill().getSkillType() == L2Skill.SkillType.POISON && e.getSkill().getLevel() <= 7)
        {
          e.exit(true);
          break;
        }
      }
      effects = null;
      MagicSkillUser MSU = new MagicSkillUser(playable, playable, 2043, 1, 0, 0);
      activeChar.sendPacket(MSU);
      activeChar.broadcastPacket(MSU);
      MSU = null;
      playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
    }
    else if(itemId == 1833) // bandage
    {
      L2Effect[] effects = activeChar.getAllEffects();
      for(L2Effect e : effects)
      {
        if(e.getSkill().getSkillType() == L2Skill.SkillType.BLEED && e.getSkill().getLevel() <= 3)
        {
          e.exit(true);
          break;
        }
      }
      effects = null;
      MagicSkillUser MSU = new MagicSkillUser(playable, playable, 34, 1, 0, 0);
      activeChar.sendPacket(MSU);
      activeChar.broadcastPacket(MSU);
      MSU = null;
      playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
    }
    else if(itemId == 1834) // emergency dressing
    {
      L2Effect[] effects = activeChar.getAllEffects();
      for(L2Effect e : effects)
      {
        if(e.getSkill().getSkillType() == L2Skill.SkillType.BLEED && e.getSkill().getLevel() <= 7)
        {
          e.exit(true);
          break;
        }
      }
      effects = null;
      MagicSkillUser MSU = new MagicSkillUser(playable, playable, 2045, 1, 0, 0);
      activeChar.sendPacket(MSU);
      activeChar.broadcastPacket(MSU);
      MSU = null;
      playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
    }
    else if(itemId == 3889) // potion of recovery
    {
      L2Effect[] effects = activeChar.getAllEffects();
      for(L2Effect e : effects)
      {
        if(e.getSkill().getId() == 4082)
        {
          e.exit(true);
        }
      }

      effects = null;
      activeChar.setIsImobilised(false);

      if(activeChar.getFirstEffect(L2Effect.EffectType.ROOT) == null)
      {
        activeChar.stopRooting(null);
      }

      MagicSkillUser MSU = new MagicSkillUser(playable, playable, 2042, 1, 0, 0);
      activeChar.sendPacket(MSU);
      activeChar.broadcastPacket(MSU);
      MSU = null;
      playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
    }

    activeChar = null;
  }

  @Override
  public int[] getItemIds()
  {
    return ITEM_IDS;
  }
}
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