Package com.l2jfrozen.gameserver.handler.itemhandlers

Source Code of com.l2jfrozen.gameserver.handler.itemhandlers.MysteryPotion$MysteryPotionStop

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;

/**
* This class ...
*
* @version $Revision: 1.1.6.4 $ $Date: 2005/04/06 18:25:18 $
*/

public class MysteryPotion implements IItemHandler
{
  private static final int[] ITEM_IDS =
  {
    5234
  };
  private static final int BIGHEAD_EFFECT = 0x2000;
  private static final int MYSTERY_POTION_SKILL = 2103;
  private static final int EFFECT_DURATION = 1200000; // 20 mins

  @Override
  public void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
    if(!(playable instanceof L2PcInstance))
      return;

    L2PcInstance activeChar = (L2PcInstance) playable;
    //item.getItem().getEffects(item, activeChar);

    // Use a summon skill effect for fun ;)
    MagicSkillUser MSU = new MagicSkillUser(playable, playable, 2103, 1, 0, 0);
    activeChar.sendPacket(MSU);
    activeChar.broadcastPacket(MSU);

    MSU = null;

    activeChar.startAbnormalEffect(BIGHEAD_EFFECT);
    activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);

    SystemMessage sm = new SystemMessage(SystemMessageId.USE_S1);
    sm.addSkillName(MYSTERY_POTION_SKILL);
    activeChar.sendPacket(sm);

    sm = null;
    activeChar = null;

    MysteryPotionStop mp = new MysteryPotionStop(playable);
    ThreadPoolManager.getInstance().scheduleEffect(mp, EFFECT_DURATION);

    mp = null;
  }

  public class MysteryPotionStop implements Runnable
  {
    private L2PlayableInstance _playable;

    public MysteryPotionStop(L2PlayableInstance playable)
    {
      _playable = playable;
    }

    @Override
    public void run()
    {
      try
      {
        if(!(_playable instanceof L2PcInstance))
          return;

        ((L2PcInstance) _playable).stopAbnormalEffect(BIGHEAD_EFFECT);
      }
      catch(Throwable t)
      {
        if(Config.ENABLE_ALL_EXCEPTIONS)
          t.printStackTrace();
      }
    }
  }

  @Override
  public int[] getItemIds()
  {
    return ITEM_IDS;
  }
}
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