/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;
import com.l2jfrozen.gameserver.datatables.csv.DoorTable;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
/**
* @author chris
*/
public class MOSKey implements IItemHandler
{
private static final int[] ITEM_IDS =
{
8056
};
public static final int INTERACTION_DISTANCE = 150;
public static long LAST_OPEN = 0;
@Override
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
int itemId = item.getItemId();
if(!(playable instanceof L2PcInstance))
return;
L2PcInstance activeChar = (L2PcInstance) playable;
L2Object target = activeChar.getTarget();
if(!(target instanceof L2DoorInstance))
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_TARGET));
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
L2DoorInstance door = (L2DoorInstance) target;
target = null;
if(!activeChar.isInsideRadius(door, INTERACTION_DISTANCE, false, false))
{
activeChar.sendMessage("Door is to far.");
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if(activeChar.getAbnormalEffect() > 0 || activeChar.isInCombat())
{
activeChar.sendMessage("You can`t use the key right now.");
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if(LAST_OPEN + 1800000 > System.currentTimeMillis()) // 30 * 60 * 1000 = 1800000
{
activeChar.sendMessage("You can`t use the key right now.");
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if(!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
return;
if(itemId == 8056)
{
if(door.getDoorId() == 23150003 || door.getDoorId() == 23150004)
{
DoorTable.getInstance().getDoor(23150003).openMe();
DoorTable.getInstance().getDoor(23150004).openMe();
DoorTable.getInstance().getDoor(23150003).onOpen();
DoorTable.getInstance().getDoor(23150004).onOpen();
activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 3));
LAST_OPEN = System.currentTimeMillis();
}
}
activeChar = null;
}
@Override
public int[] getItemIds()
{
return ITEM_IDS;
}
}