/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.sql.NpcTable;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.idfactory.IdFactory;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2GourdInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.model.spawn.L2Spawn;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
/**
* @author l2jfrozen dev.
*/
public class JackpotSeed implements IItemHandler
{
private L2GourdInstance _gourd = null;
private static int[] _itemIds =
{
6389, // small seed
6390
// large seed
};
private static int[] _npcIds =
{
12774, //Young Pumpkin
12777
//Large Young Pumpkin
};
@Override
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
L2PcInstance activeChar = (L2PcInstance) playable;
L2NpcTemplate template1 = null;
int itemId = item.getItemId();
for(int i = 0; i < _itemIds.length; i++)
{
if(_itemIds[i] == itemId)
{
template1 = NpcTable.getInstance().getTemplate(_npcIds[i]);
break;
}
}
if(template1 == null)
return;
try
{
L2Spawn spawn = new L2Spawn(template1);
spawn.setId(IdFactory.getInstance().getNextId());
spawn.setLocx(activeChar.getX());
spawn.setLocy(activeChar.getY());
spawn.setLocz(activeChar.getZ());
_gourd = (L2GourdInstance) spawn.spawnOne();
L2World.getInstance().storeObject(_gourd);
_gourd.setOwner(activeChar.getName());
activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("Created " + template1.name + " at x: " + spawn.getLocx() + " y: " + spawn.getLocy() + " z: " + spawn.getLocz());
activeChar.sendPacket(sm);
sm = null;
}
catch(Exception e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("Target is not ingame.");
activeChar.sendPacket(sm);
sm = null;
}
activeChar = null;
template1 = null;
}
@Override
public int[] getItemIds()
{
return _itemIds;
}
}