Package com.l2jfrozen.gameserver.handler.itemhandlers

Source Code of com.l2jfrozen.gameserver.handler.itemhandlers.EnchantScrolls

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ChooseInventoryItem;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

public class EnchantScrolls implements IItemHandler
{
  private static final int[] ITEM_IDS =
  {
      729, 730, 731, 732, 6569, 6570, // a grade
      947,
      948,
      949,
      950,
      6571,
      6572, // b grade
      951,
      952,
      953,
      954,
      6573,
      6574, // c grade
      955,
      956,
      957,
      958,
      6575,
      6576, // d grade
      959,
      960,
      961,
      962,
      6577,
      6578
  // s grade
  };

  @Override
  public void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
    if(!(playable instanceof L2PcInstance))
      return;

    L2PcInstance activeChar = (L2PcInstance) playable;
    if(activeChar.isCastingNow() || activeChar.isCastingPotionNow())
      return;

    activeChar.setActiveEnchantItem(item);
    activeChar.sendPacket(new SystemMessage(SystemMessageId.SELECT_ITEM_TO_ENCHANT));
    activeChar.sendPacket(new ChooseInventoryItem(item.getItemId()));
    return;
  }

  @Override
  public int[] getItemIds()
  {
    return ITEM_IDS;
  }
}
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