Package com.l2jfrozen.gameserver.handler.itemhandlers

Source Code of com.l2jfrozen.gameserver.handler.itemhandlers.ChristmasTree$DeSpawn

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.sql.NpcTable;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.idfactory.IdFactory;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.model.spawn.L2Spawn;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;

public class ChristmasTree implements IItemHandler
{
  private static final int[] ITEM_IDS =
  {
      5560, /* x-mas tree */
      5561
  /* Special x-mas tree*/
  };

  private static final int[] NPC_IDS =
  {
      13006, /* Christmas tree w. flashing lights and snow */
      13007
  };

  @Override
  public void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
    L2PcInstance activeChar = (L2PcInstance) playable;

    L2NpcTemplate template1 = null;

    int itemId = item.getItemId();
    for(int i = 0; i < ITEM_IDS.length; i++)
    {
      if(ITEM_IDS[i] == itemId)
      {
        template1 = NpcTable.getInstance().getTemplate(NPC_IDS[i]);
        break;
      }
    }

    if(template1 == null)
      return;

    L2Object target = activeChar.getTarget();
    if(target == null)
    {
      target = activeChar;
    }

    try
    {
      L2Spawn spawn = new L2Spawn(template1);
      spawn.setId(IdFactory.getInstance().getNextId());
      spawn.setLocx(target.getX());
      spawn.setLocy(target.getY());
      spawn.setLocz(target.getZ());
      L2NpcInstance result = spawn.spawnOne();

      activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);

      SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
      activeChar.sendPacket(sm);

      ThreadPoolManager.getInstance().scheduleGeneral(new DeSpawn(result), 3600000);

      sm = null;
      spawn = null;
    }
    catch(Exception e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
      sm.addString("Target is not ingame.");
      activeChar.sendPacket(sm);
      sm = null;
    }

    activeChar = null;
    template1 = null;
    target = null;
  }

  public class DeSpawn implements Runnable
  {
    L2NpcInstance _npc = null;

    public DeSpawn(L2NpcInstance npc)
    {
      _npc = npc;
    }

    @Override
    public void run()
    {
      _npc.onDecay();
    }
  }

  @Override
  public int[] getItemIds()
  {
    return ITEM_IDS;
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.handler.itemhandlers.ChristmasTree$DeSpawn

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.