/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.network.serverpackets.UserInfo;
/**
* Itemhhandler for Character Appearance Change Potions
*
* @author Tempy
*/
public class CharChangePotions implements IItemHandler
{
private static final int[] ITEM_IDS =
{
5235, 5236, 5237, // Face
5238,
5239,
5240,
5241, // Hair Color
5242,
5243,
5244,
5245,
5246,
5247,
5248
// Hair Style
};
@Override
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
int itemId = item.getItemId();
L2PcInstance activeChar;
if(playable instanceof L2PcInstance)
{
activeChar = (L2PcInstance) playable;
}
else if(playable instanceof L2PetInstance)
{
activeChar = ((L2PetInstance) playable).getOwner();
}
else
return;
if(activeChar.isAllSkillsDisabled())
{
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
switch(itemId)
{
case 5235:
activeChar.getAppearance().setFace(0);
break;
case 5236:
activeChar.getAppearance().setFace(1);
break;
case 5237:
activeChar.getAppearance().setFace(2);
break;
case 5238:
activeChar.getAppearance().setHairColor(0);
break;
case 5239:
activeChar.getAppearance().setHairColor(1);
break;
case 5240:
activeChar.getAppearance().setHairColor(2);
break;
case 5241:
activeChar.getAppearance().setHairColor(3);
break;
case 5242:
activeChar.getAppearance().setHairStyle(0);
break;
case 5243:
activeChar.getAppearance().setHairStyle(1);
break;
case 5244:
activeChar.getAppearance().setHairStyle(2);
break;
case 5245:
activeChar.getAppearance().setHairStyle(3);
break;
case 5246:
activeChar.getAppearance().setHairStyle(4);
break;
case 5247:
activeChar.getAppearance().setHairStyle(5);
break;
case 5248:
activeChar.getAppearance().setHairStyle(6);
break;
}
// Create a summon effect!
MagicSkillUser MSU = new MagicSkillUser(playable, activeChar, 2003, 1, 1, 0);
activeChar.broadcastPacket(MSU);
MSU = null;
// Update the changed stat for the character in the DB.
activeChar.store();
// Remove the item from inventory.
activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
// Broadcast the changes to the char and all those nearby.
UserInfo ui = new UserInfo(activeChar);
activeChar.broadcastPacket(ui);
ui = null;
activeChar = null;
}
@Override
public int[] getItemIds()
{
return ITEM_IDS;
}
}