Package com.l2jfrozen.gameserver.handler.admincommandhandlers

Source Code of com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminTownWar

/*
* $Header: AdminTest.java, 25/07/2005 17:15:21 luisantonioa Exp $
*
* $Author: luisantonioa $
* $Date: 25/07/2005 17:15:21 $
* $Revision: 1 $
* $Log: AdminTest.java,v $
* Revision 1  25/07/2005 17:15:21  luisantonioa
* Added copyright notice
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.admincommandhandlers;

import java.util.Collection;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
import com.l2jfrozen.gameserver.managers.TownManager;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.Announcements;
import com.l2jfrozen.gameserver.model.zone.type.L2TownZone;

public class AdminTownWar implements IAdminCommandHandler
{
  private static final String[] ADMIN_COMMANDS =
  {
    "admin_townwar_start",
    "admin_townwar_end"
  };
  private L2Object _activeObject;
  public final L2Object getActiveObject()
  {
    return _activeObject;
  }
  @Override
  public boolean useAdminCommand(String command, L2PcInstance activeChar)
  { 
    if(command.startsWith("admin_townwar_start")) //townwar_start
    {
      startTW(activeChar);
    }
    if(command.startsWith("admin_townwar_end")) //townwar_end
    {
      endTW(activeChar);
    }
    return true;
  }
  @SuppressWarnings("deprecation")
  private void startTW(L2PcInstance activeChar)
  {
    // All Towns will become War Zones
    if(Config.TW_ALL_TOWNS)
    {
      TownManager.getInstance().getTown(1).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(2).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(3).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(4).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(5).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(6).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(7).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(8).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(9).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(10).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(11).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(12).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(13).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(14).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(15).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(16).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(17).setParameter("noPeace", "true");
      TownManager.getInstance().getTown(19).setParameter("noPeace", "true");
    }
   
    // A Town will become War Zone
    if(!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22)
    {
      TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("noPeace", "true");
    }

    Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers();
    {
      int x,y,z;
      L2TownZone Town;
      byte zonaPaz = 1;

      for(L2PcInstance onlinePlayer : pls)
        if(onlinePlayer.isOnline() == 1 )
        {
          x = onlinePlayer.getX();
          y = onlinePlayer.getY();
          z = onlinePlayer.getZ();

          Town = TownManager.getInstance().getTown(x, y, z);
          if(Town != null)
          {
            if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)
            {
              onlinePlayer.setInsideZone(zonaPaz, false);
              onlinePlayer.revalidateZone(true);
            }
            else if(Config.TW_ALL_TOWNS)
            {
              onlinePlayer.setInsideZone(zonaPaz, false);
              onlinePlayer.revalidateZone(true);
            }
          }
            onlinePlayer.setInTownWar(true);
          }
    }

    // Announce for all towns
    if(Config.TW_ALL_TOWNS)
    {
      Announcements.getInstance().gameAnnounceToAll("Town War Event!");
      Announcements.getInstance().gameAnnounceToAll("All towns have been set to war zone by " + activeChar.getName() + ".");
    }
   
    // Announce for one town
    if(!Config.TW_ALL_TOWNS)
    {
      Announcements.getInstance().gameAnnounceToAll("Town War Event!");
      Announcements.getInstance().gameAnnounceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set to war zone by " + activeChar.getName() + ".");
    }
  }

  @SuppressWarnings("deprecation")
  private void endTW(L2PcInstance activeChar)
  {
    // All Towns will become Peace Zones
    if(Config.TW_ALL_TOWNS)
    {
      TownManager.getInstance().getTown(1).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(2).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(3).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(4).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(5).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(6).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(7).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(8).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(9).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(10).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(11).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(12).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(13).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(14).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(15).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(16).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(17).setParameter("noPeace", "false");
      TownManager.getInstance().getTown(19).setParameter("noPeace", "false");
    }
   
    // A Town will become Peace Zone
    if(!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22)
    {
      TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("noPeace", "false");
    }

    Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers();
    {
      int xx,yy,zz;
      L2TownZone Town;
      byte zonaPaz = 1;

      for(L2PcInstance onlinePlayer : pls)
        if(onlinePlayer.isOnline() == 1 )
        {
          xx = onlinePlayer.getX();
          yy = onlinePlayer.getY();
          zz = onlinePlayer.getZ();

          Town = TownManager.getInstance().getTown(xx,yy,zz);
          if(Town != null)
          {
            if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)
            {
              onlinePlayer.setInsideZone(zonaPaz, true);
              onlinePlayer.revalidateZone(true);
            }
            else if(Config.TW_ALL_TOWNS)
            {
              onlinePlayer.setInsideZone(zonaPaz, true);
              onlinePlayer.revalidateZone(true);
            }
          }
            onlinePlayer.setInTownWar(false);
          }
    }

    // Announce for all towns
    if(Config.TW_ALL_TOWNS)
    {
      Announcements.getInstance().gameAnnounceToAll("All towns have been set back to normal by " + activeChar.getName() + ".")
    }
   
    // Announce for one town
    if(!Config.TW_ALL_TOWNS)
    {
      Announcements.getInstance().gameAnnounceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set back to normal by " + activeChar.getName() + ".");
    }
  }

  @Override
  public String[] getAdminCommandList()
  {
    return ADMIN_COMMANDS;
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminTownWar

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.