Package com.l2jfrozen.gameserver.handler.admincommandhandlers

Source Code of com.l2jfrozen.gameserver.handler.admincommandhandlers.AdminDisconnect

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.admincommandhandlers;

import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.LeaveWorld;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

/**
* This class handles following admin commands: - character_disconnect = disconnects target player
*
* @version $Revision: 1.2.4.4 $ $Date: 2005/04/11 10:06:00 $
*/
public class AdminDisconnect implements IAdminCommandHandler
{
  private static final String[] ADMIN_COMMANDS =
  {
    "admin_character_disconnect"
  };

  @Override
  public boolean useAdminCommand(String command, L2PcInstance activeChar)
  {
    /*
    if(!AdminCommandAccessRights.getInstance().hasAccess(command, activeChar.getAccessLevel())){
      return false;
    }
   
    if(Config.GMAUDIT)
    {
      Logger _logAudit = Logger.getLogger("gmaudit");
      LogRecord record = new LogRecord(Level.INFO, command);
      record.setParameters(new Object[]
      {
          "GM: " + activeChar.getName(), " to target [" + activeChar.getTarget() + "] "
      });
      _logAudit.log(record);
    }
    */

    if(command.equals("admin_character_disconnect"))
    {
      disconnectCharacter(activeChar);
    }
    return true;
  }

  @Override
  public String[] getAdminCommandList()
  {
    return ADMIN_COMMANDS;
  }

  private void disconnectCharacter(L2PcInstance activeChar)
  {
    L2Object target = activeChar.getTarget();
    L2PcInstance player = null;

    if(target instanceof L2PcInstance)
    {
      player = (L2PcInstance) target;
    }
    else
      return;

    target = null;

    if(player.getObjectId() == activeChar.getObjectId())
    {
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
      sm.addString("You cannot logout your character.");
      activeChar.sendPacket(sm);
      sm = null;
    }
    else
    {
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
      sm.addString("Character " + player.getName() + " disconnected from server.");
      activeChar.sendPacket(sm);

      //Logout Character
      LeaveWorld ql = new LeaveWorld();
      player.sendPacket(ql);
      ql = null;

      RegionBBSManager.getInstance().changeCommunityBoard();

      player.closeNetConnection();
    }

    player = null;
  }
}
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