/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.admincommandhandlers;
import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jfrozen.gameserver.handler.IAdminCommandHandler;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.LeaveWorld;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
/**
* This class handles following admin commands: - character_disconnect = disconnects target player
*
* @version $Revision: 1.2.4.4 $ $Date: 2005/04/11 10:06:00 $
*/
public class AdminDisconnect implements IAdminCommandHandler
{
private static final String[] ADMIN_COMMANDS =
{
"admin_character_disconnect"
};
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
/*
if(!AdminCommandAccessRights.getInstance().hasAccess(command, activeChar.getAccessLevel())){
return false;
}
if(Config.GMAUDIT)
{
Logger _logAudit = Logger.getLogger("gmaudit");
LogRecord record = new LogRecord(Level.INFO, command);
record.setParameters(new Object[]
{
"GM: " + activeChar.getName(), " to target [" + activeChar.getTarget() + "] "
});
_logAudit.log(record);
}
*/
if(command.equals("admin_character_disconnect"))
{
disconnectCharacter(activeChar);
}
return true;
}
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
private void disconnectCharacter(L2PcInstance activeChar)
{
L2Object target = activeChar.getTarget();
L2PcInstance player = null;
if(target instanceof L2PcInstance)
{
player = (L2PcInstance) target;
}
else
return;
target = null;
if(player.getObjectId() == activeChar.getObjectId())
{
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("You cannot logout your character.");
activeChar.sendPacket(sm);
sm = null;
}
else
{
SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
sm.addString("Character " + player.getName() + " disconnected from server.");
activeChar.sendPacket(sm);
//Logout Character
LeaveWorld ql = new LeaveWorld();
player.sendPacket(ql);
ql = null;
RegionBBSManager.getInstance().changeCommunityBoard();
player.closeNetConnection();
}
player = null;
}
}