/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.datatables.sql;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.logging.Logger;
import javolution.util.FastMap;
import com.l2jfrozen.gameserver.model.L2ArmorSet;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.L2DatabaseFactory;
public class ArmorSetsTable
{
private final static Logger _log = Logger.getLogger(ArmorSetsTable.class.getName());
private static ArmorSetsTable _instance;
public FastMap<Integer, L2ArmorSet> _armorSets;
private final FastMap<Integer, ArmorDummy> _cusArmorSets;
public static ArmorSetsTable getInstance()
{
if(_instance == null)
{
_instance = new ArmorSetsTable();
}
return _instance;
}
private ArmorSetsTable()
{
_armorSets = new FastMap<Integer, L2ArmorSet>();
_cusArmorSets = new FastMap<Integer, ArmorDummy>();
loadData();
}
private void loadData()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection(false);
final PreparedStatement statement = con.prepareStatement("SELECT id, chest, legs, head, gloves, feet, skill_id, shield, shield_skill_id, enchant6skill FROM armorsets");
final ResultSet rset = statement.executeQuery();
while(rset.next())
{
int id = rset.getInt("id");
int chest = rset.getInt("chest");
int legs = rset.getInt("legs");
int head = rset.getInt("head");
int gloves = rset.getInt("gloves");
int feet = rset.getInt("feet");
int skill_id = rset.getInt("skill_id");
int shield = rset.getInt("shield");
int shield_skill_id = rset.getInt("shield_skill_id");
int enchant6skill = rset.getInt("enchant6skill");
_armorSets.put(chest, new L2ArmorSet(chest, legs, head, gloves, feet,skill_id, shield, shield_skill_id, enchant6skill));
_cusArmorSets.put(id, new ArmorDummy(chest, legs, head, gloves, feet, skill_id, shield));
}
_log.finest("Loaded: {} armor sets."+" "+ _armorSets.size());
rset.close();
statement.close();
}
catch(Exception e)
{
_log.severe(e.getMessage()+" "+ e);
} finally {
CloseUtil.close(con);
}
}
public boolean setExists(int chestId)
{
return _armorSets.containsKey(chestId);
}
public L2ArmorSet getSet(int chestId)
{
return _armorSets.get(chestId);
}
public void addObj(int v, L2ArmorSet s)
{
_armorSets.put(v, s);
}
public ArmorDummy getCusArmorSets(int id)
{
return _cusArmorSets.get(id);
}
public class ArmorDummy
{
private final int _chest;
private final int _legs;
private final int _head;
private final int _gloves;
private final int _feet;
private final int _skill_id;
private final int _shield;
public ArmorDummy(int chest, int legs, int head, int gloves, int feet, int skill_id, int shield)
{
_chest = chest;
_legs = legs;
_head = head;
_gloves = gloves;
_feet = feet;
_skill_id = skill_id;
_shield = shield;
}
public int getChest()
{
return _chest;
}
public int getLegs()
{
return _legs;
}
public int getHead()
{
return _head;
}
public int getGloves()
{
return _gloves;
}
public int getFeet()
{
return _feet;
}
public int getSkill_id()
{
return _skill_id;
}
public int getShield()
{
return _shield;
}
}
}