Package com.l2jfrozen.gameserver.datatables.csv

Source Code of com.l2jfrozen.gameserver.datatables.csv.DoorTable

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.datatables.csv;

import java.io.BufferedReader;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.io.LineNumberReader;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.logging.Logger;

import javolution.util.FastMap;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.geo.pathfinding.Node;
import com.l2jfrozen.gameserver.idfactory.IdFactory;
import com.l2jfrozen.gameserver.managers.ClanHallManager;
import com.l2jfrozen.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jfrozen.gameserver.model.entity.ClanHall;
import com.l2jfrozen.gameserver.templates.L2CharTemplate;
import com.l2jfrozen.gameserver.templates.StatsSet;

public class DoorTable
{
  private static Logger _log = Logger.getLogger(DoorTable.class.getName());

  private Map<Integer, L2DoorInstance> _staticItems;

  private static DoorTable _instance;

  public static DoorTable getInstance()
  {
    if(_instance == null)
    {
      _instance = new DoorTable();
    }

    return _instance;
  }

  public DoorTable()
  {
    _staticItems = new FastMap<Integer, L2DoorInstance>();
    //parseData();
  }

  public void reloadAll()
  {
    respawn();
  }

  public void respawn()
  {
    //L2DoorInstance[] currentDoors = getDoors();
    _staticItems = null;
    _instance = new DoorTable();
  }

  public void parseData()
  {
    FileReader reader = null;
    BufferedReader buff = null;
    LineNumberReader lnr = null;
   
    try
    {
      File doorData = new File(Config.DATAPACK_ROOT, "data/door.csv");
     
      reader = new FileReader(doorData);
      buff = new BufferedReader(reader);
      lnr = new LineNumberReader(buff);

      String line = null;
      _log.info("Searching clan halls doors:");

      while((line = lnr.readLine()) != null)
      {
        if(line.trim().length() == 0 || line.startsWith("#"))
        {
          continue;
        }

        L2DoorInstance door = parseList(line);
        _staticItems.put(door.getDoorId(), door);
        door.spawnMe(door.getX(), door.getY(), door.getZ());
        ClanHall clanhall = ClanHallManager.getInstance().getNearbyClanHall(door.getX(), door.getY(), 500);
        if(clanhall != null)
        {
          clanhall.getDoors().add(door);
          door.setClanHall(clanhall);
          if(Config.DEBUG)
          {
            _log.warning("door " + door.getDoorName() + " attached to ch " + clanhall.getName());
          }
        }
     
      }

      _log.config("DoorTable: Loaded " + _staticItems.size() + " Door Templates.");
    }
    catch(FileNotFoundException e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      _initialized = false;
      _log.warning("door.csv is missing in data folder");
    }
    catch(IOException e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      _initialized = false;
      _log.warning("error while creating door table " + e);
    }
    finally
    {
      if(lnr != null)
        try
        {
          lnr.close();
        }
        catch(Exception e1)
        {
          e1.printStackTrace();
        }
     
      if(buff != null)
        try
        {
          buff.close();
        }
        catch(Exception e1)
        {
          e1.printStackTrace();
        }
     
      if(reader != null)
        try
        {
          reader.close();
        }
        catch(Exception e1)
        {
          e1.printStackTrace();
        }
     
    }
  }

  public static L2DoorInstance parseList(String line)
  {
    StringTokenizer st = new StringTokenizer(line, ";");

    String name = st.nextToken();
    int id = Integer.parseInt(st.nextToken());
    int x = Integer.parseInt(st.nextToken());
    int y = Integer.parseInt(st.nextToken());
    int z = Integer.parseInt(st.nextToken());
    int rangeXMin = Integer.parseInt(st.nextToken());
    int rangeYMin = Integer.parseInt(st.nextToken());
    int rangeZMin = Integer.parseInt(st.nextToken());
    int rangeXMax = Integer.parseInt(st.nextToken());
    int rangeYMax = Integer.parseInt(st.nextToken());
    int rangeZMax = Integer.parseInt(st.nextToken());
    int hp = Integer.parseInt(st.nextToken());
    int pdef = Integer.parseInt(st.nextToken());
    int mdef = Integer.parseInt(st.nextToken());

    boolean unlockable = false;

    if(st.hasMoreTokens())
    {
      unlockable = Boolean.parseBoolean(st.nextToken());
    }
    boolean autoOpen = false;

    if(st.hasMoreTokens())
    {
      autoOpen = Boolean.parseBoolean(st.nextToken());
    }

    st = null;

    if(rangeXMin > rangeXMax)
    {
      _log.severe("Error in door data, ID:" + id);
    }

    if(rangeYMin > rangeYMax)
    {
      _log.severe("Error in door data, ID:" + id);
    }

    if(rangeZMin > rangeZMax)
    {
      _log.severe("Error in door data, ID:" + id);
    }

    int collisionRadius; // (max) radius for movement checks

    if(rangeXMax - rangeXMin > rangeYMax - rangeYMin)
    {
      collisionRadius = rangeYMax - rangeYMin;
    }
    else
    {
      collisionRadius = rangeXMax - rangeXMin;
    }

    StatsSet npcDat = new StatsSet();
    npcDat.set("npcId", id);
    npcDat.set("level", 0);
    npcDat.set("jClass", "door");

    npcDat.set("baseSTR", 0);
    npcDat.set("baseCON", 0);
    npcDat.set("baseDEX", 0);
    npcDat.set("baseINT", 0);
    npcDat.set("baseWIT", 0);
    npcDat.set("baseMEN", 0);

    npcDat.set("baseShldDef", 0);
    npcDat.set("baseShldRate", 0);
    npcDat.set("baseAccCombat", 38);
    npcDat.set("baseEvasRate", 38);
    npcDat.set("baseCritRate", 38);

    //npcDat.set("name", "");
    npcDat.set("collision_radius", collisionRadius);
    npcDat.set("collision_height", rangeZMax - rangeZMin);
    npcDat.set("sex", "male");
    npcDat.set("type", "");
    npcDat.set("baseAtkRange", 0);
    npcDat.set("baseMpMax", 0);
    npcDat.set("baseCpMax", 0);
    npcDat.set("rewardExp", 0);
    npcDat.set("rewardSp", 0);
    npcDat.set("basePAtk", 0);
    npcDat.set("baseMAtk", 0);
    npcDat.set("basePAtkSpd", 0);
    npcDat.set("aggroRange", 0);
    npcDat.set("baseMAtkSpd", 0);
    npcDat.set("rhand", 0);
    npcDat.set("lhand", 0);
    npcDat.set("armor", 0);
    npcDat.set("baseWalkSpd", 0);
    npcDat.set("baseRunSpd", 0);
    npcDat.set("name", name);
    npcDat.set("baseHpMax", hp);
    npcDat.set("baseHpReg", 3.e-3f);
    npcDat.set("baseMpReg", 3.e-3f);
    npcDat.set("basePDef", pdef);
    npcDat.set("baseMDef", mdef);

    L2CharTemplate template = new L2CharTemplate(npcDat);
    L2DoorInstance door = new L2DoorInstance(IdFactory.getInstance().getNextId(), template, id, name, unlockable);
    door.setRange(rangeXMin, rangeYMin, rangeZMin, rangeXMax, rangeYMax, rangeZMax);
    name = null;
    npcDat = null;
    template = null;
    try
    {
      door.setMapRegion(MapRegionTable.getInstance().getMapRegion(x, y));
    }
    catch(Exception e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      _log.severe("Error in door data, ID:" + id);
    }
    door.setCurrentHpMp(door.getMaxHp(), door.getMaxMp());
    door.setOpen(autoOpen);
    door.setXYZInvisible(x, y, z);

    return door;
  }

  public boolean isInitialized()
  {
    return _initialized;
  }

  private boolean _initialized = true;

  public L2DoorInstance getDoor(Integer id)
  {
    return _staticItems.get(id);
  }

  public void putDoor(L2DoorInstance door)
  {
    _staticItems.put(door.getDoorId(), door);
  }

  public L2DoorInstance[] getDoors()
  {
    L2DoorInstance[] _allTemplates = _staticItems.values().toArray(new L2DoorInstance[_staticItems.size()]);
    return _allTemplates;
  }

  /**
   * Performs a check and sets up a scheduled task for those doors that require auto opening/closing.
   */
  public void checkAutoOpen()
  {
    for(L2DoorInstance doorInst : getDoors())
      // Garden of Eva (every 7 minutes)
      if(doorInst.getDoorName().startsWith("goe"))
      {
        doorInst.setAutoActionDelay(420000);
      }
      // Tower of Insolence (every 5 minutes)
      else if(doorInst.getDoorName().startsWith("aden_tower"))
      {
        doorInst.setAutoActionDelay(300000);
      }
      // Cruma Tower (every 20 minutes)
      else if(doorInst.getDoorName().startsWith("cruma"))
      {
        doorInst.setAutoActionDelay(1200000);
      }
      else if(doorInst.getDoorName().startsWith("Mausoleum_Gate"))
      {
        doorInst.setAutoActionDelay(120000);
      }
      else if(doorInst.getDoorName().startsWith("Gate_of_Errors"))
      {
        doorInst.setAutoActionDelay(60000);
      }
  }

  public boolean checkIfDoorsBetween(Node start, Node end)
  {
    return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ());
  }

  public boolean checkIfDoorsBetween(int x, int y, int z, int tx, int ty, int tz)
  {
    int region;
    try
    {
      region = MapRegionTable.getInstance().getMapRegion(x, y);
    }
    catch(Exception e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      return false;
    }

    for(L2DoorInstance doorInst : getDoors())
    {
      if(doorInst.getMapRegion() != region)
      {
        continue;
      }
      if(doorInst.getXMax() == 0)
      {
        continue;
      }

      // line segment goes through box
      // heavy approximation disabling some shooting angles especially near 2-piece doors
      // but most calculations should stop short
      // phase 1, x
      if(x <= doorInst.getXMax() && tx >= doorInst.getXMin() || tx <= doorInst.getXMax() && x >= doorInst.getXMin())
      {
        //phase 2, y
        if(y <= doorInst.getYMax() && ty >= doorInst.getYMin() || ty <= doorInst.getYMax() && y >= doorInst.getYMin())
        {
          // phase 3, basically only z remains but now we calculate it with another formula (by rage)
          // in some cases the direct line check (only) in the beginning isn't sufficient,
          // when char z changes a lot along the path
          if(doorInst.getStatus().getCurrentHp() > 0 && !doorInst.getOpen())
          {
            int px1 = doorInst.getXMin();
            int py1 = doorInst.getYMin();
            int pz1 = doorInst.getZMin();
            int px2 = doorInst.getXMax();
            int py2 = doorInst.getYMax();
            int pz2 = doorInst.getZMax();

            int l = tx - x;
            int m = ty - y;
            int n = tz - z;

            int dk;

            if((dk = (doorInst.getA() * l + doorInst.getB() * m + doorInst.getC() * n)) == 0) continue; // Parallel

            float p = (float)(doorInst.getA() * x + doorInst.getB() * y + doorInst.getC() * z + doorInst.getD()) / (float)dk;

            int fx = (int)(x - l * p);
            int fy = (int)(y - m * p);
            int fz = (int)(z - n * p);

            if((Math.min(x, tx) <= fx && fx <= Math.max(x, tx))
              && (Math.min(y, ty) <= fy && fy <= Math.max(y, ty))
              && (Math.min(z, tz) <= fz && fz <= Math.max(z, tz)))
            {

              if(((fx >= px1 && fx <= px2) || (fx >= px2 && fx <= px1))
                && ((fy >= py1 && fy <= py2) || (fy >= py2 && fy <= py1))
                && ((fz >= pz1 && fz <= pz2) || (fz >= pz2 && fz <= pz1)))
                return true; // Door between
            }
          }
        }
      }
    }
    return false;
  }
}
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