package jray.ray.scenes;
import java.util.ArrayList;
import java.util.List;
import jray.common.Object3D;
import jray.common.Sky;
import jray.common.Sphere;
import jray.common.Vect3;
import jray.ray.Camera;
import jray.ray.Scene;
public class KugelTest extends Scene {
private List<Object3D> objects;
private Camera cam;
public KugelTest(){
objects = new ArrayList<Object3D>();
objects.add(new Sphere(new Vect3(0,0,0),1,0xFFFFFF00));
cam = new Camera(new Vect3(0,0,-5),new Vect3(0,0,-3),new Vect3(0,1,0));
}
@Override
public Camera getCamera() {
return cam;
}
@Override
public Sky getSky() {
return null;
}
@Override
public List<Object3D> getObjects() {
return objects;
}
}