package com.palepail.TestGame.Message;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle;
import com.badlogic.gdx.scenes.scene2d.utils.Align;
import com.palepail.TestGame.Utilities.Configuration;
public class Pause extends Message {
public Pause() {
super();
text = "Paused";
font = Configuration.bonzai32;
LabelStyle ls = new LabelStyle(font,Color.WHITE);
label = new Label(text, ls);
label.setAlignment(Align.center);
}
public void update() {
}
}