package com.palepail.TestGame.Message;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle;
import com.badlogic.gdx.scenes.scene2d.utils.Align;
import com.palepail.TestGame.Utilities.Configuration;
public class Continue extends Message {
public Continue() {
super();
text = "Continue?";
font = new BitmapFont(Gdx.files.internal("data/fonts/bonzai24.fnt"),
Gdx.files.internal("data/fonts/bonzai24.png"), false);
LabelStyle ls = new LabelStyle(Configuration.bonzai24,Color.WHITE);
label = new Label(text, ls);
label.setAlignment(Align.center);
}
public void update() {
}
}